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Lead Player Programmer

1 Month ago • 6-8 Years • Game Design

Job Summary

Job Description

The Lead Player Programmer at Rocksteady Studios leads and mentors a team of experienced programmers, contributing directly to gameplay development. Responsibilities include architectural design for characters, controls, and camera systems; overseeing team deliverables; collaborating with design on feature implementation; identifying and mitigating technical risks; and fostering best practices. The role demands strong technical skills in C++, experience across various game genres (especially third-person action, melee brawlers, and open-world traversal), and effective communication and management abilities. UE4/UE5 experience is preferred.
Must have:
  • Lead and mentor a team of programmers
  • C++ expertise and game development experience
  • Architectural design of game systems
  • Collaboration with design and production teams
  • Technical risk identification and mitigation
Good to have:
  • UE4/UE5 experience
  • Experience with third-person action, melee brawlers, and open-world traversal games

Job Details

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We’re a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.

The Lead Player Programmer role involves leading, supporting and providing
guidance to one of our teams of experienced programmers, and in collaboration
with other disciplines, enabling them to deliver the highest quality game
experience for our players. You’ll also be applying your technical expertise
directly by writing code, architecting systems, and resolving complex and
challenging issues.

The focus for your team will vary according to the needs of our projects, for
example it may include playable characters, combat, animation code, and other
more diverse gameplay areas.

Responsibilities
  • Leading, supporting and guiding a team of experienced player/gameplay programmers, and being their line manager
  • Developing the vision and architectural design for characters, controls and
    camera
  • Overseeing development, organisation and delivery of your team’s work
  • Working with Production to ensure success in hitting our timelines through
    effective short- and long-term planning
  • Hands-on development and support of gameplay features and systems
  • Working closely with Design giving constructive and proactive input on the
    design of new features and the iteration of existing ones
  • Identifying and resolving technical risks before they impact development
    or content creation schedules
  • Providing your team with vision and direction to increase their
    effectiveness, improve code reliability, and manage tech debt
  • Collaborating closely with team members from all disciplines,
    communicating technical concepts and requirements, and facilitating
    smooth workflows
  • Leading by example in development best practices and helping to
    continuously improve our development environment
  • Engaging in hiring for your team as needed

    Requirements
     
  • A high level of technical ability, including with C++
  • Professional games development experience writing a variety of game code
  • Experience across multiple genres, particularly third-person action, melee brawlers, and open world traversal games
  • A solid understanding of games technology principles
  • Effective communication, collaboration and management skills
  • Self-directed, organised and able to prioritise effectively
  • UE4/UE5 experience preferred

Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

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About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

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linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

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