Senior Technical Game Designer

2 Months ago • 5 Years + • Game Design

Job Summary

Job Description

As a Senior Technical Game Designer at Flying Wild Hog, you will be responsible for prototyping and implementing game designs using Unreal Engine's Blueprint system. You will own various game features throughout the entire production cycle, from initial concept to finalization. This role requires collaboration with multidisciplinary teams (Creative, Art, Programming) to ensure high-quality gameplay and balancing. You'll guide feature teams, translate high-level concepts into detailed designs, and contribute to the studio's workflow improvements. Strong technical skills, problem-solving abilities, and excellent communication are essential. The position involves mentoring other designers and working closely with tool and engine teams.
Must have:
  • 5+ years game design experience (technical focus)
  • Unreal Engine proficiency
  • Prototyping & implementation skills
  • Technical problem-solving
  • Excellent communication
  • Design documentation
Good to have:
  • Experience with other game engines
Perks:
  • Remote/Hybrid work options
  • Private medical care
  • FitProfit sports card
  • Hogs Academy development
  • Mental health support
  • Language lessons
  • Flexible working hours

Job Details

WHO WE ARE

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!

We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off! 

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!

We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

ABOUT THE POSITION

We are looking for a Senior Technical Game Designer for Flying Wild Hog Studio’s new project. If you are an experienced and self-motivated team player and you want to create amazing games with Hogs you are an ideal candidate. Please send your CV and join us!

YOUR DAILY TASKS

  • Prototyping and implementing designs using blueprint visual scripting system in Unreal engine
  • Owning various game features through the full cycle of production from conception to finalization  
  • Guiding the work of the multidisciplinary feature team ensuring the best possible quality 
  • Understanding high-level game concepts and translating them into detailed designs
  • Balancing and adjusting gameplay experiences to ensure the critical and commercial success of the product
  • Collaborating with the Creative, Art, and Gameplay Programming teams
  • Sharing their knowledge and mentoring other Designers
  • Working with the Tool and Engine teams in order to improve the game design workflow

REQUIREMENTS

  • 5 years of experience in game design (with a focus on technical design and prototyping)
  • Professional experience in working with Unreal Engine
  • Knowledge of creating design prototypes and implementing final designs  
  • Good technical skills
  • Being able to identify and resolve technical issues and bugs
  • Enthusiasm and desire to work in the game development industry
  • Good communication skills
  • Ability to manage their time and work within deadlines
  • Ability to write clear and concise documentation
  • Proficiency in English
  • Experience with other game engines will be a plus

IF YOU JOIN US

  • Decide how you work, from the office, hybrid or remote
  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card)
  • You  can develop further by joining the Hogs Academy 
  • You can count on professional mental health support
  • You will benefit from language lessons (Polish and English)
  • Freely plan your working hours - core hours 11:00-16:00
  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us
  • You can depend on team support and shared knowledge
  • You will  join a strong, harmonious team and people with positive energy

 

The work system is based on the law of the country where the Headquarters is located, which means that we follow Polish Bank Holidays and work within the CEST time zone.

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About The Company

Founded in 2009 in Warsaw, Poland, independent game studio Flying Wild Hog’s name evokes the same core feeling as its acclaimed catalogue of titles — action-packed, fast-paced, and wholeheartedly unique.

We thrive when we are able to push our creative boundaries.

Our games: 

- Shadow Warrior 2 (PC released on Oct 13th 2016, PS4 / Xbox One released on May 25th 2017)

- JUJU (PC / PS3 / XBox360 released on Dec 10th 2014)

- Shadow Warrior (PC released on Sep 26th 2013, PS4 / Xbox One released on Oct 21th 2014)

- Hard Reset Redux (PC / PS4 / Xbox One released in June 2016)

- Hard Reset: Exile DLC (PC released in April 2012)

- Hard Reset (PC released in September 2011)

We are always looking for talented people!

                                                                          

jobs@flyingwildhog.com

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