Product Manager

1 Month ago • 2 Years + • Product Management

About the job

Job Description

MY.GAMES seeks a Product Manager with 2+ years experience in high-load internet projects/services. Experience in gathering and analyzing business requirements, setting tasks for developers, controlling implementation and timelines, and testing results is crucial. Understanding IT product development principles and project management is essential.
Must have:
  • Product Manager
  • High-load Projects
  • IT Product Development
  • Project Management
Good to have:
  • Figma Experience
  • Miro Experience
  • Multitasking Skills
  • Quick Problem Solver
Perks:
  • Remote Work
  • Game Dev Community
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MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, HAWKED – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE, Serbia, and Georgia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Develop MRGS, a key internal service for developers
  • Create, coordinate, and update the service improvement roadmap
  • Establish transparent processes and planning, from business to development
  • Achieve annual KPIs and increase the NPS of the service
  • Plan resources and timelines, assign tasks to developers and designers, control implementation timelines, accept results, and establish implementation processes
What you need to succeed:
  • 2+ years experience as a product manager in high-load internet projects/services
  • Experience interacting with development: gathering and analyzing business requirements, task setting for developers, controlling implementation and timelines, testing results
  • An understanding of the principles of IT product development and knowledge of project management principles
  • Multitasking
  • Ability to quickly assess situations and propose solutions, negotiate, and attention to detail
  • Self-development skills and ability to learn quickly
  • Ability to see tasks through to final "turnkey" completion
  • Teamwork skills and the ability to maintain constructive working relationships
  • Responsibility for the quality and timeliness of work
  • Excellent communication skills and the ability to clearly articulate thoughts (both verbally, and in writing)
  • Experience working in Figma and Miro
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward
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