Senior Level Designer

5 Months ago • 2 Years + • Level Design • Undisclosed

About the job

Job Description

Senior Level Designer with experience in AAA console games, Unreal Engine, greyboxing, and gameplay scripting. Must be proficient in level flow, metrics, and pacing.
Must have:
  • Senior Level Designer
  • Unreal Engine
  • Greyboxing Levels
  • Gameplay Scripting
Good to have:
  • Third Person Action
  • Mentoring Designers
  • Blueprinting Skills
  • Enemy Placement
Perks:
  • Dog Friendly
  • Fresh Snacks

Description

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.

We have a state of the art studio located in the heart of the beautiful Albert Dock in Liverpool overlooking the Harbour.

You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones.

We are seeking an experienced Senior Level Designer, with proven level design skills & experience working on Console titles as a senior, to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for creating and owning major immersive environments for the game within the Level Design Team from start to finish. This is a great opportunity to work with a team of passionate and experienced designers on a AAA project

Requirements

  • ·Experience working as a Senior Level Designer on at least two published console titles.
  • A strong grasp of level flow, metrics & pacing.
  • A good visual eye for scene setting, sight lines, vistas and areas of interest.
  • Proven experience working within Unreal Engine 4 or 5, as well as with Blueprinting.
  • Experience of greyboxing levels to a professional standard.
  • Experience in scripting gameplay content in levels such as events, interactions and encounters.
  • Experience with enemy placement/spawn points.
  • Excellent communication skills to collaborate with a creative and multidisciplinary team.
  • Level design experience for third person action games is a benefit.
  • Experience of mentoring more junior Level Designers.



Responsibilities
· Build and maintain documentation for all owned environments
· Design and build large, immersive levels that create memorable gameplay experiences.
· Keep to project vision for best practices, methodologies used and quality benchmark.
· As part of level reviews, able to provide constructive critique and solutions.
· Regularly play the game and provide suggestions and feedback in a clear and constructive manner.
· Able to understand and action the narrative and gameplay ambitions for the levels.
· Ability to self-motivate as-well-as work well as part of a team.

Notes

  • Applications for this role must include a portfolio/show reel link.

Benefits

  • Excellent holiday package
  • Regular social events
  • Fresh fruit and snacks
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Discount card for all the shopping centre stores
  • Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Liverpool

Area of Work: Game Development

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, Onsite

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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About The Company

Climax was founded over 30 years ago and is located in the coastal city of Portsmouth.  

We have an extensive history in developing all kinds of digital experiences across all formats, delivering entire games, through to co-development and technological problem solving and we’ve won many awards along the way. 

We're currently developing AAA console games and looking for developers to join us.

Climax is a Keywords Studio

Liverpool, England, United Kingdom (On-Site)

Scotland, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Portsmouth, England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Scotland, United Kingdom (On-Site)

Scotland, United Kingdom (On-Site)

Liverpool, England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

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