Senior Level Designer/ 资深关卡策划

1 Month ago • 4 Years + • Level Design

About the job

Job Description

A Senior Level Designer with 4+ years of experience is needed. Passion for games on various platforms, knowledge of entertainment mediums, strong understanding of player behavior, experience with level editor tools are essential.
Must have:
  • Level Design
  • Player Behavior
  • Level Editor
  • Entertainment Mediums
Good to have:
  • 3D Mesh Tools
  • Game Development
  • International Environment
  • Game Engines
Perks:
  • Industry Veterans
  • International Mobility
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

  • 你将与QA一起工作以确保所有关卡的稳定性
  • 能够独立负责关卡从草图到实现游戏玩法和调整
  • 与关卡设计团队合作来平衡和推进关卡制作流程
  • 深度了解玩家行为和动机,尊重游戏玩法
  • 优秀的组织和解决问题能力
  • 编写关卡设计资料以支持关卡设计主管
  • 与游戏设计团队和关卡设计主管合作确定任务的定义和可行性
  • You will work with QA to ensure the stability of all levels 
  • Take full ownership of several levels from blockout to realizing gameplay and tuning 
  • Work with the level design team on balance and progression of the level flow 
  • A strong understanding of players’ behaviors and their motivations with respect to gameplay spaces 
  • Excellent organizational and problem solving skills 
  • Writing level design documentation to support the Level Design Lead 
  • Collaborate with the Game Design team and Level Design Lead on the definition and feasibility of missions 

Qualifications

  • 对各种平台的游戏充满热情
  • 4年以上关卡设计经验
  • 对不同的娱乐媒介(书籍,电影等)有广泛的了解,并能够创造性地在游戏中呈现
  • 对各种引擎的关卡设计创新非常好奇,对最新主机/PC/手机游戏有很好的把握,对相关开发过程有深刻的见解
  • 以关卡设计职位(PC或主机)发行至少1款游戏
  • 具备在国际环境下工作的能力,并能快速融入团队
  • 会使用关卡编辑器工具,可能包括一些3d网格工具(3dsmax, sketchup等)
  • Passion for games on various platforms 
  • 4+ years experience in Level Design 
  • Broad knowledge of different entertainment mediums (books, movies…), and capacity to act on creatively emulating such experiences in game 
  • Extremely curious about level design innovation over a variety of engines, a good handle on the latest Console/PC/Mobile games and an insight into the development processes involved 
  • Released at least 1 title in Level design position (PC, or console) 
  • Ability to work in an international environment, and to integrate quickly to the team
  • Use of level editor tools, potentially including some 3d mesh tools (3dsmax, sketchup, etc.) 

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
The award-winning Virtuos Shanghai studio was founded in late 2004, the first of six game development studios located internationally and the former headquarters of the group before its relocation to Singapore in 2018.
Staffed by a multicultural group of talents, the studio specializes in providing full-stack game development and co-development services, including technical support for art and engineering. Virtuos Shanghai is also the base of operations for multiple Art teams working on the world’s top triple-A projects.

WHAT WE OFFER

• Work alongside industry veterans
• A total of 14 different nationalities working together
• Live and work in an exciting, cosmopolitan city
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Reasonable and flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 763
  • Posting Date 09/05/2024, 08:36 AM
  • Locations China, Shanghai
  • Job Function Schedule Full time
  • Linkedin Tags #LI-JW1
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

View All Jobs

Get notified when new jobs are added by Virtuos

Similar Jobs

Playrix - Lead Location Designer

Playrix, Serbia (Remote)

Duolingo - Illustrator, Thrive Intern

Duolingo, United States (On-Site)

Playrix - Location Game Designer

Playrix, Ireland (Remote)

Qatar Airways - Senior Software Engineer - HTML

Qatar Airways, India (On-Site)

Worlds - Level Designer

Worlds, (Remote)

Climax Studios - Senior Technical Designer

Climax Studios, United Kingdom (On-Site)

Epic Games - Senior Gameplay Designer

Epic Games, United States (On-Site)

Meta4 Interactive - Creative Director

Meta4 Interactive, Canada (On-Site)

Streamline Media Group Inc. - Junior Level Designer

Streamline Media Group Inc., Malaysia (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Intel Corporation - CPU-SoC Silicon Design Engineering Part Time Intern

Intel Corporation, Malaysia (On-Site)

Palo Alto Networks - Domain Consultant SOC Transformation

Palo Alto Networks, Sweden (On_site)

ZeniMax Media - Senior Level Designer

ZeniMax Media, Sweden (On-Site)

edgemony - AWS Cloud Engineer - R5 Labs EU

edgemony, Italy (Hybrid)

Duolingo - Illustrator, Thrive Intern

Duolingo, United States (On-Site)

Gameplay Galaxy - Marketing Artist - Motion Designer

Gameplay Galaxy, British Virgin Islands (Remote)

Goldsikka Limited - Unreal developer

Goldsikka Limited, India (On-Site)

Intel Corporation - Graduate Talent (DTCO APR)

Intel Corporation, Malaysia (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in China

Keywords Studios (Player Support) - Japanese LQA Tester

Keywords Studios (Player Support), China (On-Site)

Virtuos - 3D Animation

Virtuos, China (On-Site)

Farben - 游戏客户端开发工程师

Farben, China (On-Site)

Virtuos - Lead Software Engineer

Virtuos, China (On-Site)

Keywords Studios (Player Support) - Tools Engineer

Keywords Studios (Player Support), China (On-Site)

Infold Games - Q版漫画师(IP方向)

Infold Games, China (On-Site)

Thatgamecompany - C++ Game Server Engineer

Thatgamecompany, China (On-Site)

Keywords Studios (Player Support) - Technical Artist (Senior / Mid-level)

Keywords Studios (Player Support), China (Hybrid)

Get notifed when new similar jobs are uploaded

Level Design Jobs

Point+ Designs - Interior Designer

Point+ Designs, India (On-Site)

Onward Search - Sr. Technical Game Designer

Onward Search, United States (On-Site)

IO Interactive - Level Designer

IO Interactive, Denmark (Hybrid)

Anchor Point Studios - Lead Level Designer

Anchor Point Studios, Spain (Remote)

Climax Studios - Lead Designer

Climax Studios, United Kingdom (On-Site)

MegaZebra - Game Design - Level Designer (m/f/d)

MegaZebra, Canada (Remote)

Fool's Theory - Lead Quest Designer

Fool's Theory, Poland (Remote)

Rebellion - Lead Level Designer

Rebellion, United Kingdom (Hybrid)

Cloud Imperium Games - Gameplay Programmer

Cloud Imperium Games, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded