Please note that this is a hybrid position with a mixture of in-office and home-based working.
Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.
About the Role:
Crafting first-class player experiences is the core of our process; as a UI/UX Designer, you'll create intuitive and visually stunning user interfaces to enhance gaming experiences for players around the world. UI designers and artists should thrive in collaborative co-development environments and possess a strong understanding of games and supporting web products. You also prioritize accessibility and relish the opportunity to implement frictionless experiences that enable all types of players to deeply engage with our partners' games; in this capacity, you will work closely with our UI engineers and should be comfortable delving into game engines to build user interfaces.
Our ideal candidates will have experience working within game development teams to create impactful user experiences, as well as a passion for games themselves
What We Value:
Experience designing UI/UX for AAA or independent game titles or entertainment products, as well as a strong portfolio showcasing the work.
Shipped at least one game or product in an equivalent industry position.
Understanding of game development pipelines and a willingness to work with game engines (e.g., Unreal, Unity).
Proficiency in design tools e.g., Figma, Photoshop, Illustrator, and After Effects. (Knowledge of motion graphics, animation and 3D design would also be nice-to-haves).
Ability to design, implement, and maintain robust UI systems. (Experience designing and implementing UI features, screens, menus, or HUDs in a shipped product).
Excellent problem-solving abilities and a keen attention to detail, coupled with a passion for creating immersive gaming experiences across smaller and/or larger teams.
Ability to thrive in a fast-paced, deadline-driven environment while maintaining high standards of quality.
You May Also Have:
Experience leading the implementation of an impactful feature in a game.
Experience working with larger teams and/or collaborating on large projects.
Experience implementing UI features, screens, menus, or HUDs in a shipped product.
Experience working on globalization, accessibility features, or live-service content.
Knowledge of motion graphics, animation, and 3D design.
Have a current understanding of industry trends in modern game development processes (Experience working on globalization, accessibility features, or live-service content).
What We Can Offer:
Hybrid Working Arrangement: As a member of our team, you’ll have the flexibility to work at home and collaborate with your fellow engineers in person!
Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including:
Medical, Dental, and Vision Insurance
401(k) Retirement Plan with Employer Matching
Annual Leave, Plus 9 Paid Holidays and Winter Break Office Closure
Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills!
Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries.
Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch!
Office Perks: In addition to everything above, we also provide:
Weekly Team Lunches (plus Snacks!)
Fully Equipped Team Lounge, Including our Favorite Consoles and Games
And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!
A Friendly Note from the Recruitment Team:
Let us do the work for you: Even if your profile isn't an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.
Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.
The salary for this role is typically within the range of $70,000-140,000/year. Please note that this range includes multiple levels of experience and actual pay will ultimately be contingent upon a variety of factors, including your own combination of experience, skills, and qualifications.
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You know us already. We're the team (behind the team) behind many of the world's hottest games. We specialize in multiplayer, publishing platforms, server scaling, and player retention.
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