Technical Artist

1 Day ago • 3 Years +

About the job

SummaryBy Outscal

Scopely seeks a Technical Artist with 3+ years experience in Unity, VFX, and particle systems. Proficiency in Blender and Photoshop is essential. Strong understanding of optimization, profiling, and mobile platforms is required. Join our team and contribute to creating stunning visual experiences in 'Looney Tunes: World of Mayhem'.

Description

Scopely is looking for a Technical Artist to join The Looney Tunes team in Bangalore on a hybrid basis!
 
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. 

The Looney Tunes: World of Mayhem team embraces the "One Team, One Dream" culture every day. Everybody is empowered to work with a high level of autonomy and ownership to deliver the best possible player experience.
 
What You’ll Do
 
This role requires a blend of artistic and technical skills to build and integrate visual effects, optimize performance, and support the art and programming teams
  • Design and implement visual effects (VFX) for character animations, home screens, UI elements and battle backgrounds using Unity
  • Participate in daily stand-up meetings, brainstorming, and technical sync-up meetings
  • Develop new features for existing technologies and improve the efficiency of the content creation pipeline
  • Identify, troubleshoot, and resolve integration and performance issues in the game
  • Develop prefabs for VFX, collaborating with animation and 3D teams
  • Analyze and optimize game performance using Unity Profiler, with a focus on minimizing file size and improving compression
  • Work closely with departments such as programming and design to ensure the seamless integration of artistic elements and technical functionality
 
What We’re Looking For
 
  • 3+ years of experience as a technical artist
  • Proficiency in the Unity game engine, with experience in Particles, Unity UI and 3D rendering pipelines
  • Strong understanding of particle systems, optimization, profiling
  • Proficiency in Blender, Unity, Photoshop
  • Basic understanding of 3D concepts (meshes and UV mapping)
  • Basic knowledge of texture creation
  • Ability to build and integrate particle effects using custom shaders
  • Knowledge of GitHub for version control
  • Experience with mobile optimization and advanced profiling techniques
  • Experience with Houdini and Substance Designer is a plus
  • Familiarity with creating and optimizing particle effects for mobile platforms
  • Basic graphic design skills
 
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
 
About us 
 
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
 
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
 
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
 
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
 
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
 
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit: scopely.com.
 
Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.     
    
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.    
    
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com.  
 
TXT: 23/09/24

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