As a Unity Asset Integrator at Limit Break, you will be responsible for placing assets onto Unity scenes based on specifications. This involves working with pre-fabs, animations, VFX, and sound assets. You'll need to troubleshoot and resolve implementation errors independently. The role requires a strong understanding of Unity and asset implementation. Limit Break offers a collaborative environment and encourages passionate, proactive individuals with logical thinking skills to contribute to their innovative projects and ambitious goals within the mobile gaming industry.
Must have:
Unity knowledge and implementation experience
Understanding of Unity assets (prefabs, animations, VFX, sound)
Ability to troubleshoot and solve implementation errors independently
Good to have:
Experience from game development education institution
Participation in the creation, release of Unity titles
Game planning experience
Asset creation experience
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