3D Generalist Artist - Paper.io 2

2 Months ago • 4 Years + • 3D Art

Job Summary

Job Description

Voodoo's Live games team seeks a 3D Generalist Artist for Paper.io 2. This role involves creating high-quality 3D models, textures, materials, rigging, and animation for a mobile game. Responsibilities include defining art pipelines, collaborating with the Art Director and other teams, overseeing asset implementation in Unity, applying optimization techniques, and incorporating feedback. The ideal candidate has 4+ years of experience in 3D art for mobile games, expertise in Maya, 3ds Max, Blender, or Z-Brush, and strong communication and collaboration skills. The position involves hands-on asset creation, leadership, and strategic decision-making. The role is crucial for expanding content creation and delivering high-quality 3D content and visual effects for a globally successful mobile game.
Must have:
  • 4+ years 3D art experience (mobile focus)
  • Proficiency in Maya, 3ds Max, Blender, ZBrush
  • Rigging and animation skills
  • Unity integration & optimization
  • Excellent communication & collaboration

Job Details

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position can be Paris-based,  Amsterdam-based, or fully remote within CET +/-2h.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

Voodoo is creating a small experimentation team with a big mission: find the next best way to entertain the world by taking our best hits to a new level.
You will join a team that is growing but still small, composed of veterans from the industry, where you will participate in every aspect of development, from ideation to testing the casual games in the market.

You will be joining one of our Live Studios, working on Paper.io 2.

Role

We are seeking a talented 3D Generalist Artist to work on our Paper2.io game. The ideal candidate will have a diverse skill set in 3D art creation and will be responsible for creating and implementing 3D assets. This role is crucial as we transition and expand our content creation, and the successful candidate will play a key part in delivering high-quality 3D content and visual effects. The candidate will work closely with our developers to integrate new art features effectively.

    • Create high-quality 3D models, textures, and materials for mobile project.
    • Rigging and animation
    • Expertise in industry-standard tools such as Maya, 3ds Max, Blender and Z-Brush.
    • Define and establish art production pipelines, ensuring consistency across all creative work.
    • Collaborate closely with the Art Director, and other teams to enhance project quality.
    • Stay involved in hands-on asset creation, providing leadership when necessary.
    • Work effectively with other departments to make strategic decisions.
    • Oversee the implementation of 3D assets into Unity and apply optimization techniques.
    • Incorporate feedback from stakeholders into the art direction.

Profile

    • Minimum 4 years of experience as a 3D artist or any other relevant experience in the gaming industry (strong focus on mobile gaming). 
    • Excellent communication skills with team members of different departments.
    • Commitment to meeting deadlines without compromising quality.
    • Aligning the 3D art team's goals with the studio vision.
    • Passion for casual games and extensive knowledge of different game genres across all platforms.
    • Knowledge of the technical constraints relating to Unity engine and level editors.
    • Proactive attitude and strong work ethic to inspire others.
    • Excellent written and spoken English.
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