Artiste d’effets spéciaux sénior – Senior FX Artist - Beenox

4 Weeks ago • 7 Years + • Technical Art • 3D Art

Job Summary

Job Description

Beenox seeks a Senior FX Artist to create and adapt special effects for various projects, enhancing level atmospheres, supporting gameplay, and contributing to cinematics. Collaboration with other Activision studios is key. Responsibilities include crafting real-time VFX elements using particles, models, textures, animations, and lighting; adhering to artistic direction for realistic effects (explosions, fire, weather, etc.); optimizing effects for different platforms; determining VFX needs with design and art teams; integrating VFX into the game engine; and contributing to pipeline development. The ideal candidate possesses 7+ years of VFX experience, proficiency in a game engine's VFX system (Unreal, Crytek, Unity), and skills in Photoshop, 3D Studio Max/Maya. Knowledge of simulation software (Houdini FX, etc.) and scripting languages is also required.
Must have:
  • 7+ years VFX experience
  • Proficient in French
  • Game engine VFX system mastery
  • Photoshop, 3D Studio Max/Maya skills
  • Real-time VFX creation
  • Realistic effect creation
  • VFX optimization
  • Collaboration with teams
Good to have:
  • Substance Designer
  • Simulation software (Houdini FX, etc.)
  • Scripting languages
Perks:
  • Competitive compensation and time-off
  • Comprehensive group insurance
  • Retirement savings plan
  • Professional growth opportunities
  • Free training courses
  • Fun activities and events

Job Details

Titre du poste:

Artiste d’effets spéciaux sénior – Senior FX Artist - Beenox

Identifiant de demande de poste:

R022890

Description du poste:

(English version below)

Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d’expertise dans le développement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliqués dans la création de titres renommés. ​

C’est avec fierté que nous contribuons grandement à la célèbre franchise Call of Duty, par la création de contenu sur les saisons de Warzone, en dirigeant le développement de la version PC de Call of Duty ainsi qu’en étant impliqué dans le développement de Warzone™ mobile. À travers notre histoire, nous avons également participé au succès de Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man et Guitar Hero.

Travailler chez Beenox, c’est faire partie d’une équipe motivée et solidaire où nous collaborons afin d’arriver à un objectif commun: créer des expériences de jeu mémorables pour des millions de joueurs et joueuses. C'est un environnement à la fois stimulant et valorisant, à l’intérieur duquel chaque personne a une voix et un impact sur les projets et le studio. Viens te joindre à la meilleure équipe de l’industrie pour travailler sur des projets passionnants et créatifs!

Nos avantages

  • Rémunération et politique de congés compétitifs.

  • Assurances collectives payées en quasi-totalité par le studio.

  • Épargne-retraite avec contribution de Beenox.

  • Croissance professionnelle sur le plan technique et/ou management.

  • Différentes formations offertes gratuitement pour les employé་e་s.

...Et beaucoup de plaisir à travers des activités et événements inoubliables!

À propos du role

Tu seras appelé(e) à créer et adapter des effets spéciaux pour nos différents mandats afin de contribuer à l'atmosphère des niveaux, supporter les différents éléments gameplay et les cinématiques. De plus, tu travailleras en étroite collaboration avec les différents studios d'Activision. Finalement, tu seras amené(e) à participer à l'innovation de diverses techniques et processus afin d'améliorer la qualité des projets.

Responsabilités

  • Créer une variété d'éléments VFX en temps-réel à l'aide de particules, modèles, textures, animations et éclairages;

  • Travailler en respectant la direction artistique pour réaliser des effets réalistes (explosions, feu, effets météo, etc.);

  • Contribuer à l'ambiance et à la narration du jeu grâce à des effets visuels qui se démarquent artistiquement;

  • Optimiser les effets spéciaux en fonction des limites des diverses plateformes de développement (nombre de particules, résolutions des textures, etc);

  • Déterminer les besoins en effets spéciaux avec les équipes de design, d'audio et artistique;

  • Collaborer avec les divers départements pour intégrer des fonctionnalités VFX dans l'engin de jeu;

  • Contribuer au développement du pipeline.

Exigences

  • Expérience prouvée (7 ans) en création effets spéciaux;

  • Bonne maitrise de la langue française;

  • Maîtrise un système d'effets spéciaux d'un engin de jeu (Unreal, Crytek, Unity, etc.);

  • Bonne connaissance de Photoshop, 3D studio Max et/ou Maya;

  • Sens artistique développé;

  • Aisance à s'adapter aux outils internes et à un environnement en changement constant;

  • Passion pour le jeu vidéo;

  • Être en mesure de fracturer des modèles et de créer des simulations de destructions;

  • Connaissance d’un ou plusieurs logiciels de simulation (Houdini Fx, Thinking Particles, FumeFx, etc.);

  • Connaissance de langages Script;

  • Atout: Aisance avec Substance Designer.

Nous aimons entendre tous ceuxcelles qui sont enthousiastes à l'idée de changer l'industrie des jeux vidéos. Vous n'êtes pas sûr de répondre à toutes les qualifications ? Laissez-nous décider! La recherche montre que les femmes et les membres d'autres groupes sous-représentés ont tendance à ne pas postuler à des emplois lorsqu'ils pensent qu'ils ne possèdent pas toutes les qualifications, alors qu'en fait, iels les possèdent souvent ! Chez Activision Blizzard, nous nous engageons à créer un environnement diversifié et inclusif et vous encourageons vivement à postuler.

//

Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 20 years of expertise in the game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.

We are proud to be a major contributor to the popular Call of Duty franchise, crafting content for the Warzone seasons, owning the development of the PC version of Call of Duty, and being involved in the development of Warzone™ Mobile. Throughout our history, we have also contributed to the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero.

Working at Beenox means being part of a motivated and supportive team where we collaborate to achieve a common goal: crafting memorable gaming experiences for millions of gamers. It's a stimulating and rewarding environment where everyone has a voice and an impact on the projects and the studio. Come join the best team in the industry to work on exciting and creative projects!

Our perks

  • Competitive compensation and time-off policy

  • Group insurance paid almost entirely by the studio

  • Retirement savings with contribution from Beenox

  • Professional growth on a technical and/or management level

  • Various training courses offered free of charge to employees

  • ...Lots of fun through unforgettable activities and events!

About the role
You will be required to create and adapt special effects for our different projects. Your work will add to the atmosphere of levels and support different gameplay elements and the cinematics. You will also work closely with other Activision studios. Lastly, you will contribute to innovations in techniques and processes to improve project quality.

Responsibilities

  • To create a variety of real-time VFX elements using particles, models, textures, animations and lighting;

  • To follow the stated artistic direction as you craft realistic effects (explosions, fire, weather effects, etc.)

  • To contribute to the game’s atmosphere and narration with artistically striking visual effects;

  • To optimize the special effects in keeping with the limitations of different development platforms (number of particles, texture resolutions, etc.);

  • To determine special effects requirements with the design, audio and artistic teams;

  • To work with different departments on integration of VFX features into the game engine;

  • To contribute to pipeline development.

Requirements

  • Proven experience (7 years) in VFX;

  • Good proficient in French;

  • Proficiency in a game engine’s special effect system (Unreal, Crytek, Unity, etc.);

  • Comfortable with Photoshop, 3D Studio Max and/or Maya;

  • Excellent artistry and attention to detail;

  • Adapts easily to in-house tools and a constantly evolving environment;

  • Loves video games;

  • Able to fracture-model and build destruction simulations;

  • Knowledge of one or more simulation software programs (Houdini Fx, Thinking Particles, FumeFx, etc.);

  • Knowledge of Script languages;

  • Perk: Comfortable with Substance Designer;

We are an equal opportunity employer and value diversity at our company. We do not discriminate based on race, religion, color, national origin, sex, gender, gender expression, sexual orientation, age, marital status, veteran status, or disability status. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.

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About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

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