Audio Programmer

2 Months ago • All levels • Sound Design

Job Summary

Job Description

This role offers an excellent opportunity to join Creative Assembly's growing team in Sofia, Bulgaria, as an Audio Programmer. You'll be part of the Total War audio programming team, collaborating with sound designers and dialogue engineers to deliver immersive audio experiences. Responsibilities include implementing new audio gameplay features using Audiokinetic Wwise, extending the in-house toolset, troubleshooting issues, creating tools for the sound team, and implementing gameplay features and tools for audio QA. You'll work on a variety of games, tools, and technologies, contributing significantly to the audio aspects of future Total War titles. The position requires excellent C++ skills, professional Wwise experience, and the ability to work both independently and collaboratively.
Must have:
  • Excellent C++ skills
  • Professional Audiokinetic Wwise experience
  • Gameplay feature implementation
  • Work independently and collaboratively
  • Problem-solving and troubleshooting
Good to have:
  • Experience developing audio systems
  • Familiarity with Total War games
Perks:
  • Additional medical and dental insurance
  • Additional holiday allowance
  • Annual discretionary studio bonus
  • Defined career development pathways
  • Public transportation card
  • Monthly food vouchers
  • Wellbeing support
  • Free games and merchandise
  • Free breakfast

Job Details

Description

Position at Creative Assembly

This an excellent opportunity to join our growing team at CA Sofia, in Bulgaria as an Audio programmer.

You will be working as part of the Total War audio programming team which provides support across all our franchise projects. You will also collaborate and work alongside our dedicated team of sound designers and dialogue engineers. Supporting a varied number of games, tools and technologies, you will be an integral part of delivering the immersive audio experience our fans have come to expect from our games.

Key Responsibilities

In the role of Audio Programmer, you will be working with the current Total War team. Using your excellent coding skills and expertise, you will be working and collaborating to improve our existing audio gameplay and craft new and compelling features for future Total War titles.

On a day to day basis you will help out our audio team by Implementing new audio gameplay features using Audiokinetic Wwise; Extending our in-house toolset and troubleshooting issues as they arise; Creating and maintaining tools for the sound team to use; and Gameplay feature implementation and tools to help with the audio QA process.

Knowledge, Skills and Experience

Essential

  • Excellent C++ skills
  • Ability to focus on work independently but also comfortable working in a collaborative environment
  • Ability to understand and work to deadlines in a development environment
  • Passion and interest in making games
  • Professional Audiokinetic Wwise experience

Desirable

  • Experience developing audio systems in games, research or other settings
  • Familiarity with Total War games is a definite advantage
About Creative Assembly
Creative Assembly crafts deep and detailed games that last, entertaining millions of players across the globe for decades.
We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities.
We are located in Horsham, UK in Newcastle, UK and Sofia, Bulgaria.
We offer many benefits to support you and your family including:
  • Additional medical and dental health insurance for you, your partner and kids, life insurance, and free health care screening
  • Additional holiday allowance plus full studio closure over the Christmas and New Year period, as all Bulgarian Bank holidays
  • Annual discretionary studio bonus
  • Defined career development pathways and personalised training support including; SEGA Dev Day, internal masterclasses, prestigious creative workshops, on-site training with renowned specialists and global conference attendance
  • Public transportation card
  • Monthly food vouchers
  • Wellbeing support with an employee assistance programme
  • Free games and merchandise plus access to our extensive games library
  • Free breakfast every day - toast, cereals, yoghurts, fresh fruit, soft drinks and more in our fully stocked kitchen
  • Options for subscribing to additional health, wellness and sports services
  • Office massages
  • Studio parties for you and your family; such as our Summer and Christmas parties, Children’s day party, wrap parties for game releases
  • Our studio sites have disabled access.
We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
 
Note to Recruitment Agencies: SEGA Europe Limited and our studios do not accept unsolicited candidate introductions from unauthorised third parties. For the avoidance of doubt, SEGA Europe is not liable for any fees, compensation or any other costs associated with the introduction of a candidate or recruitment services unless and until an agreement has been duly executed. Further details can be found here.

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