Character Concept Artist Temp Contract [Tom Clancy's The Division 2]

2 Weeks ago • All levels • Concept Art

About the job

Job Description

As a Character Concept Artist at Massive Entertainment, you'll collaborate with a team to develop high-quality art for AAA games. Responsibilities include contributing to character, clothing, gear, and weapon concepts within the Division universe; researching and proposing concept references; preparing creative concepts for internal and external teams; ensuring a productive workflow; understanding and evangelizing the game's visual style; and collaborating with various teams to enhance project quality and creativity. This is an 11-month temporary contract with the option to work partially from home (up to two days a week).
Must have:
  • High-quality AAA game art creation
  • Concept creation for characters, props
  • Proficient in Adobe Photoshop
  • Strong collaboration and communication skills
  • Understanding of game art pipelines
Good to have:
  • Familiarity with Unity/Unreal Engine
  • 3D art pipeline understanding
  • Photobashing skills
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Job Description

As a Character Concept Artist at Massive, you'll collaborate with a team of Concept Artists and with other multidisciplinary specialists, guiding concepts for characters, clothing, gear and weapons in the Division universe.

We're offering a temporary position (11 months) in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. Please apply using English, our company's primary language. 
 

What you'll do

· Contribute to the development of high-quality art for our AAA game(s), from concept to completion

· Researching and proposing concept references together with the leads and directors

· Preparing creative concepts for internal and external production teams

· Ensuring a productive workflow with artists and external partners, through briefs, daily communication, and by providing clear feedback to ensure that deliverables are completed at quality, and to specification

· Understanding and evangelizing the visual style of the game

· Working together with producers, leads, directors, and other teams to push the quality and creativity of the project.

Qualifications

What you'll bring

You have the capacity to work autonomously in a collaborative team within an iterative design process. You have the ability to drive creative pitches and communicate effectively on your point. You bring your imagination and creativity to help us produce content that attracts the eye and engages our player community. As we are a live game you have the ability to multi-task in a very fast-paced environment, towards deadlines, and juggle priorities. You have a positive attitude with the ability to give and receive constructive feedback. You are passionate about video games, story-telling and entertainment. Your ability to see both the big-picture and deliver high-quality, detailed art concepts will set you up for success in this role. Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

· A relevant portfolio is required (we'd like to see a variety of your work and in different styles);

· Ability to create concepts of characters and props to AAA standard;

· Tools - working knowledge with Adobe Photoshop (photo-bashing), and familiarity with game engines (e.g. Unity & Unreal). Understanding of 3D and art pipelines is helpful.

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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