Lead Game Designer

4 Weeks ago • 6 Years + • Game Design

About the job

Job Description

Lead Game Designer at Avalanche Studios Group for TheHunter: Call of the Wild. This key role involves making crucial decisions regarding new content, game balance, and system improvements to maintain a fresh and engaging experience for players. Responsibilities include designing new features and content, actively participating in product reviews, ensuring quality, and collaborating with cross-functional teams. The position also includes managing, coaching, and mentoring a team of designers. Ideal candidates possess 6+ years in game design, experience with open-world games and live operations, strong communication skills, and a proven ability to create and iterate on designs based on feedback.
Must have:
  • 6+ years game design experience
  • Open-world game experience
  • Live operations experience
  • Gameplay design contribution
  • Idea presentation & iteration
  • Design solution creation
  • Strong communication skills
  • Team management & mentoring
TheHunter: Call of the Wild is our genre-defining hunting simulation game. Released in 2017, the game has seen players all over the world join its realistic and visually breathtaking open world. With a devoted community of players and a fantastic team of developers, TheHunter: Call of the Wild is now looking for a Lead Game Designer to join the project!

The position:
As the Lead Game Designer, you will take a key role in making decisions about new content, game balance, systems and how to improve them to offer a fresh and fun experience that runs over years. So on a high level, you and fellow game designers will lead design solutions for Call of the Wild and work closely with the Producer and Game Director to realize the roadmap you helped develop. On a day to day basis you will design new features as well as content and also take an active role in product reviews to ensure an appropriate quality level as you will work on a wide range of different game aspects.

What you’ll do:

Design Oversight
- Utilize game direction to provide creative solutions and innovative designs to solve complex intersections of  new systems of the game cohesive design solutions.
- Support the creation, testing, and validation of gameplay mechanics and take an active role in product reviews to ensure an appropriate quality level

Collaboration and Communication:
- Utilize strong communication skills to work closely with stakeholders from different disciplines.
- Ensure aligned design execution across all aspects of the game.

Player Experience:
- Have critical insights for evaluating released features.
- Aim to provide an engaging, enjoyable, and accessible gaming experience for core as well as new players.

People Management:
- Manage, coach, and mentor a team of designers.
- Conduct regular performance reviews to support team members' personal growth.
- Serve as a visible, approachable role model with a positive attitude.
- Proactively identify and resolve issues, striving for continuous team improvement.

Who you are:

    • 6+ years in a game design role with at least 2 years in live operations 
    • Experience working on an Open World game
    • Proven ability to contribute to releasable gameplay in a production environment
    • Experience and confidence in presenting new ideas
    • Proven ability to iterate and change gameplay based on feedback
    • Proven ability to create viable design solutions on paper
    • You can communicate to clearly establish common goals and align expectations.
Note: Research shows under-represented groups in the industry (especially women) might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Malmö location
You’ll find us in a standout building from 1958, just a stone’s throw from the Central Station. Within these walls, the American dream was leveraged to sell muscle cars more than half a century ago. Today, the location balances Avalanche Studios Group’s industrial, high-octane heritage with a bright and homey vibe featuring resident dogs and patio-grown chilies.

Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.

How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please not that relocation assistance is not available for this role.
Note: Research shows under-represented groups in the industry (especially women) might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Malmö location
You’ll find us in a standout building from 1958, just a stone’s throw from the Central Station. Within these walls, the American dream was leveraged to sell muscle cars more than half a century ago. Today, the location balances Avalanche Studios Group’s industrial, high-octane heritage with a bright and homey vibe featuring resident dogs and patio-grown chilies.

Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.

How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please not that relocation assistance is not available for this role.
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Avalanche Studios Group is a leading interactive entertainment company, offering a rich portfolio of games from its divisions Avalanche Studios, Expansive Worlds, and Systemic Reaction, including the Just Cause franchise, Rage 2, theHunter: Call of the Wild and Generation Zero. 


Avalanche Studios Group is committed to being a truly inclusive and sustainable workplace that creates innovative games through the power of our people’s creativity. All of Avalanche Studios Group games are developed using the proprietary Apex engine, enabling vast open worlds with endless creative possibilities. 


Learn more at www.avalanchestudios.com/

Stockholm, Stockholm County, Sweden (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Liverpool, England, United Kingdom (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Skåne County, Sweden (Hybrid)

(On-Site)

View All Jobs

Get notified when new jobs are added by Avalanche Studios Group

Similar Jobs

Ubisoft - UX Designer (Unannounced)

Ubisoft, China (On_site)

Crytek - Product Director

Crytek, Germany (On-Site)

G5 Games - Level Design Director

G5 Games, Armenia (On-Site)

Keywords Studios (Player Support) - Business Development Manager - Audio Development

Keywords Studios (Player Support), United States (On-Site)

Joyteractive - Executive Producer

Joyteractive, Belarus (Remote)

Blizzard Entertainment - Lead Quest Designer - World of Warcraft

Blizzard Entertainment, United States (Hybrid)

Electronic Arts - Game Designer

Electronic Arts, (Hybrid)

Dubit - Level Designer

Dubit, (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Zynga - Lead Producer

Zynga, India (On-Site)

Dream Game Studios - Director of Game Design

Dream Game Studios, India (On-Site)

Tamatem Games - Product Manager

Tamatem Games, Jordan (On-Site)

Zynga - Software Engineer (Live-ops) - Gram Games

Zynga, United Kingdom (On-Site)

Zynga - Senior Game Developer - Gram Games

Zynga, Türkiye (Hybrid)

PlayStation Global - Senior Manager Sales and Revenue Forecasting

PlayStation Global, United States (Remote)

Blizzard Entertainment - Senior Technical Project Manager, Partner Success

Blizzard Entertainment, United States (Hybrid)

Pocket Worlds - Senior Product Manager, Content

Pocket Worlds, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

MindArk - Game Engineer (AI Team)

MindArk, Sweden (Hybrid)

IO Interactive - Senior Gameplay Animator

IO Interactive, Sweden (Hybrid)

MAG Interactive - Product Manager

MAG Interactive, Sweden (Hybrid)

Sharkmob - Senior Environment Artist

Sharkmob, Sweden (On-Site)

IO Interactive - Producer (Missions)

IO Interactive, Sweden (On-Site)

Sharkmob - Senior Gameplay/AI Engineer

Sharkmob, Sweden (On-Site)

Avalanche Studios Group - Animation Programmer

Avalanche Studios Group, Sweden (On-Site)

ZeniMax Media - Lead Environment Artist

ZeniMax Media, Sweden (On-Site)

Stunlock Studios - Character Artist

Stunlock Studios, Sweden (On-Site)

Get notifed when new similar jobs are uploaded

Game Design Jobs

HRingZa Solutions - Unity Game Developer

HRingZa Solutions, India (On-Site)

Old Skull Games - Senior Lead Game Designer

Old Skull Games, France (Hybrid)

Gamemano - Product Manager

Gamemano, India (On-Site)

Climax Studios - Senior Games Designer

Climax Studios, United Kingdom (On-Site)

GameDuell - Game System Designer (f/m/d*)

GameDuell, Germany (Hybrid)

Yodo1 - Unity Game Developer

Yodo1, (Remote)

Wooga - Senior Game Designer - Features

Wooga, Germany (Hybrid)

Netflix - Player Support Lead - Games

Netflix, Finland (On-Site)

Blizzard Entertainment - Senior Technical Designer - Game Balance

Blizzard Entertainment, Spain (On-Site)

Get notifed when new similar jobs are uploaded