DevOps Lead

4 Months ago • 8 Years + • DevOps

Job Summary

Job Description

10 Chambers seeks a hands-on DevOps Lead to join their small team. This role involves significant coding, tool development, and improvement of their Unity pipeline and editor tools. Responsibilities include managing Perforce and CI/CD infrastructure through automation, mentoring the team, and collaborating with studio leadership on technical planning. The ideal candidate possesses 8+ years in game development, expertise in build/deployment systems, Perforce and CI/CD, and strong leadership and communication skills. The position is located in their Stockholm office.
Must have:
  • 8+ years game dev experience
  • Strong programming skills
  • Build/deployment system development
  • Perforce & CI/CD expertise
  • Technical leadership experience
  • Excellent communication skills
Perks:
  • Work-life balance
  • Generous health benefits
  • Collaborative team environment
  • Opportunity for growth

Job Details

10 Chambers is a fully funded scale-up game studio backed by Tencent and based in the beautiful city of Stockholm, Sweden. We are an ambitious, creative, and collaborative team with a lifelong love for games.

We are now working on our next project, a cooperative heist FPS in a techno-thriller setting - Den of Wolves. Originated and directed by Ulf Andersson, the game designer of Payday 1 & 2.

We're seeking a hands-on DevOps Lead to head our small DevOps team. This is a highly technical role where you'll spend most of your time coding, developing tools, and improving our Unity pipeline, while also providing technical leadership to the team.

Core Responsibilities

  • Write code and develop tools alongside our small DevOps team
  • Create and maintain build automation and systems
  • Drive improvements to our Unity build pipeline and editor tools
  • Manage Perforce and CI/CD infrastructure through coding and automation
  • Provide technical mentorship while actively participating in daily work
  • Work with studio leadership on technical planning

Required Qualifications

  • 8+ years in game development with strong programming skills
  • Proven track record developing build/deployment systems
  • Expert knowledge of game development build pipelines
  • Experience managing Perforce and CI/CD systems
  • Previous technical leadership experience
  • Strong mentoring and communication skills in English

Why join 10 chambers? 

  • Be part of an ambitious team which also practices work-life balance through working hours and generous health benefits 
  • Learn as part of a collaborative team and grow with a fast-expanding company 
  • Opportunity to make a real difference to the success of 10 Chambers 
  • The position is on-site in our Stockholm office

About us

We want an open and inclusive work environment where everybody is valued, feels safe, is treated equally and with respect. At 10 Chambers we welcome everyone regardless of gender, transgender identity or expression, ethnicity, religion or other belief, disability, sexual orientation, or age. Today our team consists of 20+ different nationalities and the office language is English

10 Chambers does not use AI to make the first selection of candidates. HR and the recruiting manager read each application.

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About The Company

10 Chamberswas born in 2015out of a passion for pushing the boundaries of co-op gaming. Foundedby Ulf Andersson — the game designer who brought you PAYDAY and PAYDAY 2.GTFO — a 4-player co-op FPS — is the studio's first game, a love letter to everyone that values communication and collaboration. GTFO has won awards and been nominated for them and is available onSteam.Now we're cooking up the next legendary co-op gaming experience -Den Of Wolves-Wishlist on Steam

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