Gameplay Animator

19 Hours ago • 3 Years +

Job Summary

Job Description

CI Games is seeking a talented Gameplay Animator to create groundbreaking gaming experiences. The role involves animating characters and creatures, particularly for the Lords of the Fallen franchise, using Maya software. Responsibilities include creating animation sets, taking ownership of tasks, researching new ideas, collaborating with other team members, and adhering to deadlines. The role is fully remote, which can sometimes be challenging due to the fast-paced nature of the gaming industry.
Must have:
  • 3+ years experience in Gameplay Animation
  • At least 1 released AA+ game experience
  • Understanding of Gameplay animation, 3rd person action and Dark Souls genre
  • Strong Keyframe skills producing the highest quality
  • Focus on action (melee combat, fantasy)
  • Creativity and enthusiasm to find new ideas
  • Experience and passion in the gaming industry
  • Fluent English
Perks:
  • Attractive remuneration and annual discretionary bonus
  • Generous benefits supporting your wellbeing
  • Opportunities for professional development
  • Remote work with flexible schedules
  • Work with cutting-edge technologies
  • Diverse and inclusive workplace
  • Company events and wrap-up parties, access to games and merchandise

Job Details

Join CI Games and be part of shaping the future of gaming. As we embark on an ambitious strategic roadmap with major releases planned for 2025-2028, we're seeking a talented and dedicated Gameplay Animator to help us create ground-breaking experiences that captivate players worldwide.

A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.

Key Responsibilities:

Ready for a new challenge? As a Gameplay Animator at CI Games, you will:

  • Animate
    • Work on the epic RPG Lords of the Fallen franchise
    • Create Enemies’ and bosses' full gameplay animation set in keyframe
    • Main software Maya
  • Use initiative
    • Take the ownership of the task, make decisions and deliver it in the highest quality possible
    • To research and propose new ideas for actions, wow moments, characterisation, combats etc.
  • Collaborate
    • Work with the Animation Lead and Animation Director, receive and apply animation feedback and notes
    • Collaborate closely with Game Designers and Production
    • Work with animation outsourcers (optional)

Let’s be honest!

On occasions, this role may be challenging.

  • The gaming industry is extremely fast-paced – sometimes the deadlines are tight especially when finishing a project
  • You’ll need to be aware of the schedule and respect delivery time
  • Your role will be fully remote which may be sometimes challenging

Key Requirements:

  • Immediate start
  • At least 3 years experience in Gameplay Animation
  • At least 1 released AA+ game in an Animation role
  • An understanding of Gameplay animation, 3rd person action, the Dark Souls genre and its constraints
  • Strong Keyframe skills producing the highest and smoothest quality
  • Focus on action (melee combat, fantasy) for biped and/or creatures
  • Creativity and enthusiasm to find fresh new ideas and a keen animator’s eye for smooth and appealing movement
  • Experience and passion in the gaming industry
  • Fluent English

What we offer:

  • Attractive remuneration and annual discretionary bonus.
  • Generous benefits supporting your wellbeing.
  • Opportunities for professional development within a supportive and collaborative team.
  • Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
  • An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
  • A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
  • Company events and wrap-up parties, access to all games released by CI Games and company merchandise.
  • A chance to be part of something ground-breaking as we shape the future of gaming.

Recruitment Process:

  • Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we're moving to the next stage.
  • Initial call with Talent Acquisition Specialist - During this call you'll learn about the company and we learn about you. We'll talk about your experience & expectations with working in a fully remote environment and we'll talk about your expertise. We'll finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
  • After the initial call, usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you'll also learn a bit more about the project you would work on. During these interviews we'll also focus on finding out whether you're a good fit for our company culture and that we share the same values.
  • We may or may not ask you to do the test - this is decided on an individual basis and you will receive instructions with the test.
  • If everything goes well, the last step in the recruitment process is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.

We are an equal opportunities employer, hiring and developing our best talent based on merit. Accessibility is at the heart of our games, and we are committed to not discriminating against people based on race, religion, gender, sexual orientation, national origin, age, disability, or social status. Should you require adjustments or flexible arrangements to interview, or take up a role with us, please let us know in your application and we will accommodate to the best of our ability.

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About The Company

CI Games is an independent, global video games developer and publisher, with studios in Warsaw, Barcelona, Bucharest, UK, and the US. Founded in 2002, CI Games has been creating globally recognised titles for over twenty years; the Lords of the Fallen franchise has been enjoyed by over 11 million players, with the latest instalment selling over a million copies in less than 10 days at launch, while the Sniper Ghost Warrior franchise has sold over 14 million copies worldwide to date. Under the CI Games umbrella sits two internal development studios; HEXWORKS, specialising in action-RPGS, and currently working on the next exciting entry in this ever-evolving genre; and Underdog Studios; mid-development of a highly ambitious, innovative new title within the survival space. In 2018, CI Games founded United Label to focus on smaller but equally ambitious titles, including Röki, Eldest Souls, and Tails of Iron.

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