Are you an experienced Marketing Leader who wants to lead a small cross-functional team on the creation & implementation of the go to market strategy for the popular multiplayer survival game, SCUM, currently in early access on Steam.
As the Head of Marketing at Gamepires your role will include the development & execution of marketing plans across multiple channels. You will be leading the go to market strategy for SCUM, setting the tone of the brand & developing this for both new & existing players.
Following the full commercial launch of the game, you will you will then own the live service marketing plans for future updates, working closely & collaboratively with the development team to ensure that your plans are delivered.
This is an opportunity to make a strong & meaningful impact on the success of an already popular game, and catapult it to new heights as you make your mark as part of the leadership group shaping the success of SCUM and Gamepires.
What you’ll be doing:
What we’re looking for:
Why work at Gamepires?
In addition to joining a talented and passionate team who love what they’re doing, Gamepires offers:
“Gamepire - someone who is now allergic to light caused by countless hours playing video games, such as SCUM, in the dark” - definition from the Urban Dictionary We are a game development studio based in Zagreb, Croatia, whose main focus is creating video games with realistic graphics and gameplay. Our critically acclaimed multiplayer survival game ‘SCUM’ became the fastest selling new game on Steam within the first 24h. Prior to SCUM, we released the Gas Guzzlers Extreme game series which was rated 89% positive score on Steam as well as winning “best racing Game” for the year 2013. We created PranaEngine so we can deliver the best product possible. We want to be the best in our field, and to do so we need outstanding people who share the same passion regarding making games and exploring new concepts. And we found some! Here is what they have to say: “The atmosphere in the office is great. Since I got here, I can only say that the company culture and the team were the first two things that made the most significant impact on me”. - Estera, a concept artist and member of our 2D team “The best part of my job is the opportunity to work on a 3D video game. Developing a game using a modern game engine is very exciting for me. Although, I must admit board game day, pizza day and football on weekends are just as exciting!” - Goran, a developer and member of our programming team “I love the process of generating and materializing ideas for new assets in the game and seeing how my creations enrich the players’ overall experience.”- Katarina, a level designer We have a great team but we’re always seeking more talented individuals who are willing to develop and grow with us, and ultimately enrich our working environment. Be brave and apply for your next adventure, hope to see you soon.