Creative Director

4 Months ago • 10-5 Years • Game Production • $170,500 PA - $259,300 PA

Job Summary

Job Description

The Creative Director at Maxis will define the design direction and player experience vision for their products, from creation to live operations. Responsibilities include crafting a long-term strategic vision, translating it into cross-disciplinary priorities, and advocating for the vision across teams (product, technology, art, design). This role demands leadership in managing the Game Design team, ensuring high-quality execution, and making crucial design decisions. The Creative Director will also leverage player data to enhance player experiences and foster a collaborative and inclusive creative culture. The position requires at least 10 years of game design experience with 3+ years at a director-level role, a shipped AAA title or major mobile title, and deep knowledge of multiplayer and/or life sim markets.
Must have:
  • 10+ years Game Design exp (3+ years Director level)
  • Shipped AAA or major mobile title
  • Multiplayer/Life Sim market knowledge
  • Lead Game Design team
  • Define creative vision & roadmap
  • Manage, hire, and develop talent
Good to have:
  • Experience with large-scale projects
  • Cross-platform experience (Mobile/HD)
  • Work with established IP
  • Safe social design for in-game/social media
  • Open-ended player creativity/complex systems
Perks:
  • Paid time off
  • Sick time
  • Company holidays
  • Paid parental leave
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) or Retirement plan
  • Bonus and equity (potential)

Job Details

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

As the Creative Director you will help define the design direction and player experience vision for the product from creation through live ops. You will be responsible for the long term strategic vision of the game, and ensuring that vision is translated into cross discipline priorities across product, technology, art, and design. You will advocate for the vision and inspire the team, and create excitement and support from executive stake holders. You will ensure that our game design delivers on our strategic goals.

You manage and advocate for Game Design, making sure the interests of the craft are represented and that the team gets the ownership and support required for them to make an impact. You will hold the Design team accountable to a high standard of productivity and execution quality.

You will be reporting to the Executive Producer of the project.

Location (hybrid 3 days/week): Redwood City, Vancouver, Toronto.

  • RESPONSIBILITIES:

    • You will define and communicate the creative vision for the game through the lens of the player experience in partnership to meet business goals defined by the Executive Producer.

    • Create the experience priorities that define the 3-5 year live ops roadmap in partnership with the Sr Production Director, Product Manager, and through collaboration with the Core Leadership team and Design Directors. 

    • Partner with the Art Director and Experience Design Director on the visual quality bar, tone, and narrative voice of the game.

    • Lead the Game Design team, overseeing the direction, goals, and priorities of the entire Game Design team.

    • You will advocate for the design direction of the product, ensuring clear understanding across the entire development team, and with Studio & Franchise leadership.

    • Lead design decision-making and make clear calls on the product direction, while ensuring the team is invested and included in the process.

    • You will define and uphold the quality bar for the player experience, using both quantitative and qualitative player data to evaluate, in partnership with our Consumer Insights, Product Management, and User Research teams.

    • You will manage, hire, and develop Game Design talent based on opportunity & needs.

    • Directly manage the Game Design Directors on the project.

    • EXPERIENCE REQUIREMENTS:

    • Required minimum 10 years of Game Design experience, with 3+ years at a director level role (Creative Director, Design Director, or Executive Producer)

    • At least one shipped AAA title or major mobile title with large user base / high revenue.

    • Deep first hand experience or knowledge of the Multiplayer and/or Life Sim markets.

    • Experience tying intended player experiences to Key Performance Indicators.

    • Expertise in evaluating software using instincts, player input, and quantitative data, to improve player experiences while in testing and in Live Ops.

    • Expertise in management, mentoring, and creating career development plans with experience growing careers.

    • Track record establishing and nurturing collaborative and inclusive creative cultures at past projects or studios.

    • Desirable Skills

    • Experience with decision-making and scoping for large-scale projects.

    • Experience across multiple areas of game design, especially Multiplayer, Simulation, and emergent Narrative systems.

    • Cross platform experience, particularly Mobile/HD.

    • Experience working with established IP, in close partnership with Brand, Consumer Insights, and Marketing.

    • Experience building safe, social design for in game and tangential social media spaces.

    • Design experience on games that focus on open-ended player creativity or complex interconnected systems and player generated marketplaces.

    • Expert understanding of the current game landscape, cultural trends, and industry business practices. 


COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $151,800 - $208,900 CAD
  • California (depending on location e.g. Los Angeles vs. Sacramento)
    • $170,500 - $259,300 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Similar Jobs

Daybreak Game Company LLC - Software Development Engineer (Server Developer)

Daybreak Game Company LLC

Renton, Washington, United States (Hybrid)
4 Months ago
Discord - Senior Staff Software Engineer, Data Platform

Discord

San Francisco, California, United States (Remote)
3 Months ago
Thatgamecompany - Gameplay Engineer

Thatgamecompany

Canada (Remote)
6 Days ago
PAPAYA - Unity Developer

PAPAYA

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
6 Days ago
SmileGate - Crossfire Development Project Manager

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Months ago
Snowed In Studios - Senior Producer

Snowed In Studios

Ontario, Canada (Remote)
1 Week ago
Double Eleven - Senior Producer

Double Eleven

Middlesbrough, England, United Kingdom (Hybrid)
1 Week ago
Relax Gaming  - Head of Game Studio

Relax Gaming

Belgrade, Serbia (Hybrid)
2 Weeks ago
Full Circle - Producer (Mobile) - Skate

Full Circle

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Cloud Imperium Games - Senior AI Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Ubisoft - Associate Game Director

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
5 Days ago
Amazon Games - Senior Software Developer, Amazon Games AI

Amazon Games

San Diego, California, United States (On-Site)
3 Months ago
Daybreak Game Company LLC - Creative Director - Darkpaw Games

Daybreak Game Company LLC

San Diego, California, United States (Hybrid)
8 Months ago
Bonfire Studios - Senior Gameplay Animator

Bonfire Studios

California, United States (Hybrid)
1 Week ago
Ubisoft - Senior Programmer

Ubisoft

Bucharest, Bucharest, Romania (Hybrid)
4 Months ago
Cloud Imperium Games - Vehicle Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
8 Months ago
Gunzilla - Senior Game Designer (Weapons)

Gunzilla

Frankfurt, Hessen, Germany (On-Site)
1 Week ago
Activision - Software Development Intern

Activision

Shanghai, Shanghai, China (On-Site)
2 Weeks ago
DPS Games - Senior Gameplay Programmer (Steel Hunters)

DPS Games

Guildford, England, United Kingdom (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Redwood City, California, United States

Rackspace Technology - Support Data Engineer II

Rackspace Technology

San Antonio, Texas, United States (Remote)
6 Days ago
IGT - Lottery Service Technician I

IGT

North Carolina, United States (On-Site)
3 Months ago
ByteDance - Senior Software Engineer - IaaS AI Infra

ByteDance

Seattle, Washington, United States (On-Site)
1 Month ago
Volley - Staff Software Engineer, Platform

Volley

San Francisco, California, United States (Hybrid)
1 Month ago
Daybreak Game Company LLC - NOC Analyst

Daybreak Game Company LLC

San Diego, California, United States (Hybrid)
1 Month ago
NVIDIA - Research Scientist, Design Automation

NVIDIA

Austin, Texas, United States (On-Site)
1 Month ago
Netflix - Software Engineer (L5) - Java Integration Framework (JIF)

Netflix

Los Gatos, California, United States (On-Site)
5 Months ago
Illumination - Graphic Design Intern, Special Projects – Summer 2025

Illumination

Santa Monica, California, United States (Hybrid)
1 Month ago
Epic Games - Senior Mobile Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
Mattel  Inc  - Server - Part Time

Mattel Inc

Los Angeles, California, United States (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Game Production Jobs

That's No Moon - Senior Producer, Audio

That's No Moon

United States (Remote)
6 Days ago
Metacore - Producer

Metacore

Helsinki, Uusimaa, Finland (Hybrid)
4 Weeks ago
Relax Gaming  - Game Design Director/Head of Games

Relax Gaming

Skåne County, Sweden (Hybrid)
3 Months ago
Mythical Games - Game Product Manager/Senior Game Product Manager

Mythical Games

United States (Remote)
6 Days ago
People Can Fly - Senior Producer

People Can Fly

Montreal, Quebec, Canada (Remote)
3 Days ago
Plummy games - Project Manager

Plummy games

Tallinn, Harju County, Estonia (Remote)
6 Days ago
Cult of the North - Executive Producer

Cult of the North

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Nexters - Producer/Product Lead

Nexters

Cyprus (Remote)
1 Month ago
Aristocrat Gaming - Game Producer

Aristocrat Gaming

London, England, United Kingdom (Hybrid)
1 Month ago
Tencent - Production Director

Tencent

Los Angeles, California, United States (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Maxis, creators of the ever-expanding Sims world, is an EA studio where a diverse collection of creatives make games that inspire players across the globe. We have offices in Redwood City, CA, Austin, TX, and Kitchener, ON, as well as team members based across the US and Europe.

Maxis is a place for people who see building games as a unique opportunity to change hearts and minds by giving players the chance to create their own unique experiences. Members of our team are working toward a better world not only through our games, but through employee resource groups and the Diversity, Equity, and Inclusion Council.

We support each other so we can be authentic. We foster connectedness so we can collaborate. We respect boundaries to build an environment that’s safe, creative, and ideal for tinkering. We’re on the lookout for diverse, innovative thinkers who want to make a positive impact on the world.

Bogotá, Bogota, Colombia (On-Site)

Vancouver, British Columbia, Canada (Remote)

Victoria, Australia (Hybrid)

Edmonton, Alberta, Canada (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (On-Site)

California, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Maxis Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug