Junior-Mid Cinematic Artist, Generalist (Multiple Positions Open)

3 Months ago • All levels

About the job

Job Description

Cinematic Artist role for creating game trailers. Must have 3D animation, lighting, and real-time graphics experience.
Must have:
  • 3D Animation
  • Lighting Experience
  • Real-Time Graphics
  • Cinematic Shots
Good to have:
  • UE5, Unity
  • Frostbite, Maya
  • Blender, 3DS
  • Film/TV VFX
Perks:
  • Flexible Work
  • On-Site Option
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Contract: Temporary - 12 months (we have multiple positions available)

Work Model: Flexible dependent on location - on-site/hybrid

Job Description

As a Cinematic Artist you will work alongside a team of creative artists and editors to help create our world class trailers that we use to market our games. You will have responsibility for shot layout, animation, lighting and rendering to achieve the final creative vision as set forward by your Director. Your background can be from film/TV VFX work or AAA Games Cinematics production. Experience with Real-Time graphics is strongly preferred.

We support all of EA's games and studios, so the work is very varied. The role is based in Stockholm, but we support a flexible work model. You will report to the Senior Producer. Proven experience with Real-Time graphics would be beneficial.

Typical tasks:

  • Set up and complete cinematic scenes and sequences utilising in-engine 3D assets: levels, characters, vehicles, props and VFX.
  • Polish cameras, animations and lighting.
  • Render final sequences in high quality.

Key Criteria:

  • An artist with a proven track-record of delivering multiple successful projects.
  • Experience creating world class animation or cinematic shots, on time and on brief.
  • Solution focused with the ability to dive technically deep while still maintaining focus on deadlines

As the next Cinematic Artist you also need:

  • Experience of a similar role within a commercial environment.
    • Strong 3D skill sets in layout and animation.
    • Experience with lighting either in-engine or 3D-package. (i.e. UE5, Unity, Frostbite, Maya, Blender, 3DS, etc.)
  • Strong written & verbal Communication Skills
    • Great attention to detail.
    • Ability to act on feedback and proactively address quality issues.
    • Excellent interpersonal skills.

As part of the application process, we may ask you to take on a practical work test. The position is a limited time contract, and applications will be selected continuously. Apply online with a combined CV and Cover Letter in English.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Stockholm, Stockholm County, Sweden (Hybrid)

Montreal, Quebec, Canada (On-Site)

Redwood City, California, United States (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Ontario, Canada (Remote)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Montreal, Quebec, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

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