Junior-Mid Cinematic Artist, Screenshot Specialist (Multiple Positions Open)

2 Months ago • All levels

About the job

SummaryBy Outscal

Screenshot Artist for AAA games, strong 3D skills, real-time engine experience, Adobe Creative Suite proficiency.

Contract: Temporary - 12 months (we have multiple positions available)

Work Model: Flexible dependent on location - on-site/hybrid

Job Description

As a Screenshot Artist you will be a part of our Global Cinematics team and you will work alongside a team of Creative Artists to capture 2D content from the games and create outstanding screenshots that are used to market the games. You will have responsibility for shot composition and layout, lighting and rendering to achieve the final image as set forward in a creative brief.

We support all of EA's games and studios, so the work is very varied. The role is based in Stockholm, but we support a flexible work model. You will report to the Senior Producer. Your background can be from film/TV, VFX work or AAA Games Cinematics production. Proven experience with Real-Time graphics would be beneficial.

Typical tasks:

  • Set up and capture still images of 3D assets, such as characters, weapons and vehicles.
  • Create dioramas of scenes from the game.
  • Capture vistas from the game.

Key Criteria:

  • You have a deep understanding of composition, framing and lighting and what looks good.
  • You understand photography and know how to translate that into a virtual stage.
  • You are solution focused with the ability to dive deep technically while keeping track of deadlines.

As the next Screenshots Artist you also need:

  • Strong Program skills.
  • Strong 3D skillsets in layout.
  • Know how to use 3D packages (i.e. UE5, Unity, Frostbite, Maya, 3DS , etc. ).
  • Knowledge of real time engine technology is considered a major plus.
  • Know how to use the Adobe Creative Suite - Photoshop and After Effects expertise a bonus.
  • Able action on feedback and address quality issues.
  • Be a good team player who can collaborate with others, create shared schedules and navigate dependencies.
  • Extensive Problem-Solving Skills
  • Strong technical skills and a keen interest in learning new software.
  • Know how to set clear priorities to optimally complete tasks. You can use wide brush strokes to prove out a concept before spending time on the details.
  • You can work according to deadlines & communicate progress when necessary .
  • You are excited about learning new workflows and adding insight into the production processes.

As part of the application process, we may ask you to take on a practical work test. The position is a limited time contract, and applications will be selected continuously . Apply online with a combined CV and Cover Letter in English.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Telangana, India (On-Site)

Shanghai, China (On-Site)

Telangana, India (Hybrid)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Victoria, Australia (On-Site)

View All Jobs

Similar Jobs

IO Interactive - Cinematic Artist

Catalonia, Spain (Hybrid)

PlayStation Global - Senior Cinematic Artist - Hybrid

England, United Kingdom (Hybrid)

Krafton  - Senior Cinematic Artist

California, United States (On-Site)

Tencent - Principal Cinematic Artist

Washington, United States (On-Site)

Ubisoft - Cinematic Artist (W/M/NB) - The Crew Motorfest

Auvergne-Rhône-Alpes, France (On-Site)

Ubisoft - Cinematic Artist (F/H/NB) - The Crew Motorfest

Auvergne-Rhône-Alpes, France (On-Site)

Tencent - Principal Cinematic Artist

British Columbia, Canada (On-Site)

Tencent - Cinematic Artist

California, United States (On-Site)

Similar Skill Jobs

Mob Entertainment - Contract Animator

Worldwide (Remote)

Maxis Studios - Animator - The SIMS

Community Of Madrid, Spain (On-Site)

Zynga - QA Engineer - Gram Games

İstanbul, Türkiye (Hybrid)

Zynga - QA Engineer - Gram Games

England, United Kingdom (On-Site)

Zynga - Software Engineer (Live-ops) - Gram Games

England, United Kingdom (On-Site)

Zynga - Senior Level Game Designer

Austin, Tx Bay Area, Ca Carlsbad, Ca Chicago, Il Eugene, Or Toronto, Canada (On-Site)

Zynga - Lead Game Designer - Game of Thrones Legends

Austin, Tx Bay Area, Ca Carlsbad, Ca Chicago, Il Eugene, Or Toronto, Canada (On-Site)

Zynga - Mobile Game Engineer

İstanbul, Türkiye (On-Site)

Zynga - Software Developer in Test - Gram Games

England, United Kingdom (On-Site)

Zynga - Senior Software Engineer - Gram Games

England, United Kingdom (On-Site)

Jobs in Stockholm, Stockholm County, Sweden

comeon-group - Senior CRM Manager - Sweden

Stockholm County, Sweden (Hybrid)

Ubisoft - Lead AI Designer [Unannounced Project]

Skåne County, Sweden (Hybrid)

sigma software - AI Implementation Consultant

Skåne County, Sweden (Remote)

Visa - Data Science Graduate

Stockholm County, Sweden (On-Site)

Visa - Consulting & Analytics Intern

Stockholm County, Sweden (On-Site)

ARHS - Data Manager

Stockholm County, Sweden (On-Site)

ARHS - Solution Architect (Data Migration)

Stockholm County, Sweden (Remote)

ARHS - Software Developer (Telecom domain)

Stockholm County, Sweden (Remote)

ARHS - Tester

Stockholm County, Sweden (On-Site)

Extreme Network - Systems Engineer-Scandinavia

Stockholm County, Sweden (Remote)

Content Creation Jobs

growe - SMM Specialist

Masovian Voivodeship, Poland (On-Site)

Token Metrics - Crypto Video Editor and Animator (Remote)

Metro Manila, Philippines (Remote)

Whoop - Content Creator, Human Performance

Massachusetts, United States (On-Site)

PublicisGroupe - Regional Head of Content

Western Cape, South Africa (On-Site)

Daily Wire - Video Editor

Tennessee, United States (On-Site)

MattelInc - Sr Editor - Publishing

California, United States (Remote)

Doola - Videographer (NYC)

New York, United States (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug