Material Artist (Stylization)

3 Months ago • All levels • 3D Art • Technical Art

Job Summary

Job Description

Sperasoft seeks a Material Artist specializing in stylized asset creation for a current project. Responsibilities include producing high-quality materials using Substance Designer, Substance Painter, ZBrush, or other DCC software; collaborating with the art director and level artists to ensure artistic cohesion and technical compatibility; maintaining material library integrity and uniformity; and implementing industry best practices. Candidates must possess deep Substance Designer knowledge, PBR expertise, proficiency in Maya or similar software, Megascans experience, and strong communication skills. The role requires creating visually stunning assets while adhering to technical requirements and pipelines. Successful candidates will be independent, research-oriented, and capable of producing materials across diverse styles and themes.
Must have:
  • Proficient in Substance Designer
  • PBR & Physically-based materials
  • Maya or similar DCC experience
  • Megascans knowledge
  • Shipped title in industry
Perks:
  • Learning & development opportunities
  • Exceptional private medical insurance
  • Casual workplace environment
  • Friendly team environment

Job Details

Description

Sperasoft is hiring a Material Artist for stylized project for creating high-quality materials and textures, using our technical requirements, adapt textures from stock repositories such as Megascans to our pipelines, collaborating with the team to ensure technical compatibility, cohesive and visually appealing designs.

If you are passionate about materials creation, creating visually stunning assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.

Responsibilities

Produce outstanding materials using Substance Designer, Substance Painter, ZBrush or DCC of your choice.

Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality

Work closely with Level Artists to make materials that will be convenient for them to use.

Maintain integrity and uniformity of material library.

Setup materials in the engine and ensure they work correct and blend properly.

Be independent, do research and implement the latest industry trends and techniques.

Picking the right software for the job without focusing on Substance Designer specifically.

Requirements

  • Deep & highly proficient knowledge of Substance Designer
  • Knowledge of PBR and physically based material standards
  • High proficiency with Maya or similar
  • Experience with Megascans
  • Strong communication and mentoring skills
  • Autonomy and independence
  • Good eye for appropriate stylization and detail
  • Able to produce materials in a wide variety of styles and themes
  • At least one shipped title within the industry
  • Knowledge of material optimization for real time engines
  • Knowledge about material blending systems

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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