Mid-level Game Artist (Various roles) - UK

23 Hours ago • 2 Years +

About the job

SummaryBy Outscal

Keywords Studios seeks experienced Game Artists (3D Environment, Hard Surface, Material, Lighting, Concept, VFX) with 2+ years of AAA experience in Unreal Engine 4/5. Must have strong portfolio and proficiency in relevant software. Remote work in UK.

Description

Keywords Studios is the leading provider of creative and technical services to over 950 clients, including major AAA developers and publishers such as Microsoft, Bandai Namco, and PlayStation. With a global network of 75+ studios, we co-develop games and provide comprehensive support across all aspects of game development including Localization, QA, Audio Services, Art Production, Game Development, Marketing services and much more. Our teams bring the visions of industry leaders to life, whether enhancing iconic franchises or building new projects from the ground up.

About the Role:

One of our UK based studios is expanding the team across the UK and is seeking different game artists, including:

  • 3d Environment Artists
  • Hard Surface Artists
  • Material Artists
  • Lighting Artists
  • Concept Artists
  • VFX artists

You will have the chance to make a meaningful contribution to game titles, and help maintain the exceptional quality and service that Keywords Studios is known for globally.

These roles are open to UK citizens and residents only and can be 100% remote in the UK.

Key responsibilities: 

  • Working closely with internal and external stakeholders to collaborate on AAA Game Development
  • Staying up to date with new technologies and art styles
  • Assisting and mentoring other artists in your areas of expertise 

Requirements

3D Environment Artist

  • 2 years of experience in a game studio in a similar role
  • Knowledge of Maya, Substance, Zbrush
  • Experience with Unreal Engine 4 / 5
  • Experience within console game development crafting worlds and environments
  • Knowledge of game-res geometry optimization and PBR texturing
  • Strong knowledge of level art composition, environmental storytelling, lighting, and an artistic eye
  • A solid portfolio featuring realistic environments

Hard Surface Artist

  • 2 years of experience in a AAA game studio in a similar role
  • Knowledge of Maya, Zbrush, Substance
  • Experience with Unreal Engine 4 / 5
  • In-depth knowledge of shaders, PBR workflow, and material creation
  • Solid portfolio including examples of realistic modelling

3d Material Artist

  • 2 years of experience in a AAA game studio in a similar role
  • Knowledge of Substance Painter, Substance Designer and Photoshop
  • Experience with Unreal Engine 4 / 5
  • In-depth knowledge of shaders, PBR workflow, and material creation
  • Solid portfolio showcasing high-quality, realistic materials and textures applied to in-game assets, with a focus on detail and surface quality.

3D Lighting Artist

  • 2 years of experience in a AAA game studio in a lighting artist role
  • Knowledge of Maya, Substance, Photoshop
  • Experience with Unreal Engine 4 / 5
  • Strong knowledge of shaders and materials
  • Knowledge in a variety of baked and real time lighting methods.
  • Solid portfolio including examples of realistic modelling and environment

Concept Artist

  • 2 years of experience in a AAA game studio in a similar role
  • Solid knowledge of Photoshop and Illustrator
  • Experience with Unreal Engine 4 / 5
  • Understanding of 3d software (Maya Zbrush)
  • Knowledge in a variety of baked and real time lighting methods.
  • A portfolio showcasing a variety of high-quality concept artwork, including characters, environments, and props, with a focus on realism

VFX Artist

  • Minimum of 2 years of experience as a VFX Artist or in a similar role in a AAA game studio.
  • Solid knowledge of Unreal Engine 4/5
  • Proficient in Houdini, Niagara, and material editor for creating real-time visual effects.
  • Knowledge of 3d software (Maya, Zbrush)
  • Strong knowledge of shaders, with the ability to create complex materials and visual effects optimized for real-time performance
  • A portfolio showcasing a variety of high-quality realistic VFX work in real-time engines, including effects like fire, smoke, explosions, and magical or sci-fi elements.

Benefits

Here are some of the benefits our studios can offer:

    • Competitive salary and benefits
    • Projects aligned with your expertise
    • Collaborate with industry leaders on AAA titles
    • Professional growth opportunities
    • Flexible work arrangements
    • Fully Remote opportunity
    • Dedicated to diversity and inclusion
    • Additional perks: cycle-to-work, IT schemes, pensions, healthcare, social events, and more.

Our Diversity, Equity, Inclusion and Belonging (DEIB) Commitment:Keywords Studios is an Equal Opportunity Employer and considers applicants for all positions without regard to race, ethnicity, religion or belief, sex, age, national origin, marital status, sexual orientation, gender identity, disability or any other characteristic protected by applicable laws. If you require any adjustments during the process please let us know in your application. We are committed to creating a dynamic work environment that values diversity and inclusion, respect and integrity, customer focus, and innovation. We especially welcome applications from candidates of underrepresented groups in the industry.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.

Role Information: EN
Studio: Keywords Studios
Location: Europe, United Kingdom, Liverpool, Edinburgh
Area of Work: Art
Service: Create
Employment Type: Full Time
Working Pattern: Remote

About The Company

At Keywords, we deliver clients the benefits of the strengthened Engage service line, combining our Player Support and Marketing offerings.

Philippines (On-Site)

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