Motion Capture Cleanup Animator

2 Hours ago • All levels • Animation

Job Summary

Job Description

Magic Media seeks a passionate Motion Capture Cleanup Animator to deliver exceptional gameplay experiences. Responsibilities include manipulating and adjusting complex mocap animation data, retargeting motion capture data to game assets using high-end workflows, performing cleanup on existing motion capture data, applying motion data to 3D character models (Maya/Mobu), troubleshooting mocap data issues, and maintaining consistent animation quality. The ideal candidate possesses proven experience in motion capture animation for video games or interactive media, understands animation principles, game production pipelines, and keyframe animation. Proficiency in English is required. This is a permanently remote position.
Must have:
  • Mocap animation experience
  • Animation principles knowledge
  • Game production pipeline understanding
  • Keyframe animation proficiency
  • Maya/Mobu experience
Good to have:
  • Real-time animation tools experience (Unreal Engine, Unity)
Perks:
  • Permanently remote position
  • Skill improvement opportunities
  • International work environment
  • Career growth
  • Flexible working hours
  • Inclusive culture
  • Ongoing training

Job Details

Description

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

We are seeking a passionate Motion Capture Cleanup Animator with a passion for Animation to help deliver fantastic gameplay experiences. The ideal candidate is passionate about games and demonstrates an explicit knowledge of animation principles through their work.

Note: Applications for this role must be submitted in English and include a portfolio/reel (or link to a portfolio/reel).

Responsibilities

  • Manipulating and adjusting complex mocap animation data.
  • Retarget motion capture data to game assets using high end workflow.
  • Perform clean up to existing motion capture data, and apply motion data to 3D character models using Maya/Mobu.
  • Troubleshoot and resolve issues with mocap data, including misalignments, errors, and other technical problems.
  • Maintain consistent animation quality and style throughout the production process.

Requirements

  • Proven experience in motion capture animation for video games, films, or other interactive media.
  • A solid understanding of animation principles, including timing, weight, and human/creature movement.
  • Understanding of game production pipelines and performance capture integration.
  • Previous experience in keyframe animation, with an eye for weight, timing, and natural motion.
  • Proficient in English (both written and verbal).

Desirable Plus

  • Experience with real-time animation tools or game engines (e.g., Unreal Engine, Unity).

Benefits

  • Permanently remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

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