Physics Engine Development Engineer

1 Month ago • All levels • Physics Engine

Job Summary

Job Description

Develop and optimize Unity/UE physics and destruction modules. Implement in-game physics and destruction simulation effects. Develop and maintain Unity/UE physics and destruction plugin tools. Requires expertise in C/C++, design patterns, and multithreading. A strong math background and familiarity with physics engine architecture are essential. Unity/UE development experience and understanding of art asset creation tools and workflows are necessary. Proficiency in reading English technical documentation is also required.
Must have:
  • C/C++ expertise
  • Design patterns knowledge
  • Multithreading proficiency
  • Strong math skills
  • Physics engine architecture understanding
  • Unity/UE experience
  • English technical documentation reading

Job Details

物理引擎开发工程师-技术研究院(2025春招)
上海
正式
互联网 / 电子 / 网游
职位描述
1. 负责Unity/UE物理、破碎等模块的开发与优化 2. 实现游戏内物理、破碎模拟效果 3. 负责Unity/UE物理、破碎插件工具的开发和维护
职位要求
1. 精通C/C++,熟悉设计模式,熟悉多线程编程 2. 良好的数学基础,熟悉物理引擎架构 3. 有Unity/UE开发经验,了解美术资源制作工具和流程 4. 能熟练阅读英文技术文档 5. 学习能力强,积极主动,沟通良好

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Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

Shanghai, Shanghai, China (On-Site)

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