Oculus Studios and Sanzaru Games is seeking an experienced QA Tester to work on our world class virtual reality games. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we are not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
QA Tester, Sanzaru Game Studio Responsibilities
Test and help debug pre-released features based on the current progress of development
Perform internal testing and any other related checks as requested by the team
Create clear and detailed Jira reports for issues found
Troubleshoot and discover new ways of reproducing bugs to facilitate the debugging process
Rollback versions and test dev builds to gather information and help developers narrow the window for when a bug first shows up
Gain a full understanding of the IP and our development goals to identify critical areas of focus for testing
Report feedback and findings back to the team in multiple formats based on the needs of the team and the stage of the project
Follow and create test plans while also having the experience to identify when test plans may be modified to achieve better results
Regularly communicate key issues to stakeholders in timely manner
Partner with internal and external testers to find critical bugs and improve the quality of the game
Minimum Qualifications
3+ years of QA testing in VR, console, or PC video games
Open to working in VR for as a tester
Experience with Jira for bug tracking software
Knowledge of various QA methodologies, processes, and workflows
Understanding of the game development cycle and knowing what’s appropriate to bug based on the current progress
Experience multitasking and prioritizing multiple tasks with little to no guidance
Interest and familiarity with multiple genres of VR, console or PC games
Preferred Qualifications
Experience shipping AAA titles on VR, console, or PC
Experience working on VR projects
For those who live in or expect to work from California if hired for this position, please click here for additional information.
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
$20.67/hour to $70,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity
Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.
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The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation.
The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem.
Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.
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