Render Engineer (Unannounced project)

1 Month ago • 2 Years + • Graphics Engineer

About the job

Job Description

Wargaming seeks a Render Engineer to join their Game Engine Development team in Prague. This role involves developing a cross-platform game engine in C++, implementing and improving graphic features, refactoring and optimizing code, fixing graphic bugs, writing code according to style guides, and creating technical documentation. Responsibilities include working with various graphics APIs (DirectX, Vulkan, OpenGL), shader writing (GSL, HLSL), utilizing debugging and profiling tools, and understanding the graphics pipeline and GPU architecture. The ideal candidate possesses a strong foundation in linear algebra and experience creating 3D demo applications or their own engine.
Must have:
  • 2+ years commercial C++ development
  • Experience with graphics APIs (DirectX, Vulkan, OpenGL)
  • Shader writing (GSL, HLSL)
  • Linear algebra knowledge
  • Experience with 3D applications or engine creation
  • Debugging and profiling tool experience
  • Understanding of graphics pipeline and GPU architecture
  • DirectX 11/12/Vulkan knowledge
Good to have:
  • Intermediate English
Perks:
  • 5 weeks annual leave
  • Up to 10 personal days
  • Career development opportunities
  • Language courses
  • Meal card contribution
  • Transportation allowance
  • Premium private health care
  • Mental well-being program
  • Multisport
  • Employee discounts
  • Personal Gaming Account
  • Office snacks
  • Company events
  • Seniority Awards
  • Referral program

Job Overview

Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++.

What will you do?

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
  • Writing code according to code style
  • Creation of tech documentation

What are we looking for?

  • 2+ year of experience in commercial C++ development
  • Experience in any graphics API (DirectX, Vulkan, OpenGL)
  • Experience in writing shaders (GSL, HLSL)
  • Basic knowledge of linear algebra (vectors, matrices, quaternions)
  • Experience in creation of own 3D demo applications or creation of own engine
  • Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc)
  • Understanding the graphics pipeline and GPU architecture
  • Practical knowledge of DirectX 11/12/Vulkan

What additional skills will help you stand out?

  • An intermediate level of English

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Prague include:

  • 5 weeks of Annual Leave per calendar year
  • Up to 10 Personal Days per calendar year
  • Career development and education opportunities within the company
  • Language courses (English, Russian, Czech) fully covered by the company upon Manager’s approval.
  • Meal card contribution
  • Transportation allowance
  • Premium private health care
  • Mental well-being program (iFeel)
  • Multisport Employee discounts
  • Personal Gaming Account 
  • Coffee, fruits, snacks in the office
  • Company events
  • Seniority Awards  
  • Referral program - You can recommend the best talents to the company and receive a reward

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

Belgrade, Serbia (On-Site)

Vilnius, Vilnius County, Lithuania (On-Site)

Nicosia, Nicosia, Cyprus (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Belgrade, Serbia (On-Site)

Nicosia, Nicosia, Cyprus (Hybrid)

Vilnius, Vilnius County, Lithuania (Hybrid)

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