Senior C++ Programmer - Machine Learning Content Creation Technology Group

6 Months ago • 5 Years +
Research Development

Job Description

The Content Creation Technology Group (CCTG) seeks a Senior AI/ML Programmer to develop applications in Generative AI and ML bots. Responsibilities include building ML systems based on business needs, designing technical solutions, collaborating with data scientists and other teams, developing and maintaining inference engines and ML frameworks, leveraging hardware for acceleration, creating data tracking systems for model training, developing performance benchmarking and optimization systems, and ensuring code quality through modularity, scalability, and compatibility. The role also involves creating proofs of concept, suggesting improvements, conducting research, and communicating complex AI concepts. Integration and maintenance of ML systems within game engines and games is crucial, along with unit and integration testing.
Good To Have:
  • Python proficiency
  • Game engine experience
  • Database knowledge
  • Cloud platform knowledge
Must Have:
  • In-depth C++ knowledge
  • Strong architecture skills
  • Good hardware knowledge
  • ML/DL fundamentals
  • Develop and maintain ML systems
  • Collaborate with data scientists

Add these skills to join the top 1% applicants for this job

cpp
data-science
deep-learning
python
multithreading
machine-learning

JOB DESCRIPTION

The Content Creation Technology Group (CCTG) is looking for a Senior AI/ML Programmer who will contribute to the development of applications in the domains of Generative AI and ML bots. The Senior AI/ML Programmer role will bring best practices and design principles to assist the team in delivering our ambitious features roadmap. 

 

Main responsibilities: 

  • Provide and support ML systems based on business requirements and objectives. 

  • Establish technical designs to meet game’s needs. 

  • Collaborate with the data science team, specialized programmers (gameplay, AI, etc.), the research team, and other stakeholders such as productions.  

  • Develop, integrate, and maintain inference engines, libraries, and ML frameworks. 

  • Leverage best hardware (NPU, GPU, CPU) to accelerate ML related computations 

  • Develop systems that allow Gameplay programmers and Data scientist to easily track relevant data to train models 

  • Develop systems to benchmark, evaluate and optimize model’s performance  

  • Program in a clear and structured manner that is in keeping with performance, maintenance, modularity, scalability and compatibility requirements 

  • Integrate and maintain ML systems in game engines and games. 

  • Write unit tests and integration tests 

 

Other responsibilities: 

  • Creating proof of concepts, that can require model training, fine tuning, experimenting with different techniques and models. 

  • Suggest improvements whenever necessary by designing and implementing new systems or enhancing existing ones 

  • Conducting research to stay up to date with the latest advancements. 

  • Documentation, presentations, and knowledge sharing to communicate complex AI concepts to both technical and non-technical collaborators. 

QUALIFICATIONS

Education: 

Bachelor’s degree in computer science or computer engineering or equivalent. Master in Machine Learning is an asset. 

 

Relevant Experience: 

Minimum 5 years’ experience in AI/ML. 

 

Core Skills: 

  • In-depth knowledge of C++ required 

  • Strong Architecture skills 

  • A good hardware knowledge, to take advantage of multithreading, and optimize memory management. 

 

Other Skills: 

  • Proficient in Python is an asset. 

  • Experience working with game engines is an asset. 

  • A good knowledge of Database products is an asset. 

  • A good knowledge of cloud-based platforms is an asset. 

  • A good knowledge of machine learning and deep learning fundamentals. 

 

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