Senior Gameplay Engineer

11 Months ago • 7 Years + • $100,000 PA - $350,000 PA

Job Summary

Job Description

Senior Gameplay Engineer with 7+ years experience in game development, building gameplay systems, and polishing game feel. Must have Unity experience.
Must have:
  • Game Development
  • Gameplay Systems
  • Unity Experience
  • C# Programming
Good to have:
  • Mobile Development
  • Animation Programming
  • Data-driven Tooling
  • Multiplayer Development
Perks:
  • Stock Options
  • Flexible Time Off

Job Details

ABOUT OUR TEAM:

Our motto is “Make the world a better place,” and we try to do this through the games we make. Invention is part of our DNA at Spry Fox. Whether it’s by designing MMOs that encourage the development of friendships and discourage toxicity or by designing unique puzzle games that promote English language learning, we’re always asking ourselves, “How does this game improve your life?”

Spry Fox strives to be a studio that is a pleasure to work for, an important but not dominating part of your life, and recognizes crunch is a negative, counter-productive industry practice — something to be learned from and avoided in the future. We want you to have friends, family, hobbies, and a life outside of work. We want you to love your colleagues and know that they support you 100%. We want you to be proud of what you do and how you do it.

For over 10 years we’ve been fully remote with Foxes scattered all over the world. To make that work well, we all try to be online and communicative from 10 am to 2 pm PT to ensure that we have enough overlapping work hours with our team; otherwise, our schedules are flexible and fully under our individual control!

Now that we’re a part of Netflix, we can do what we love with more support and without having to worry about how to monetize! We’ve always been focused on making thoughtful, original games… now more than ever.

ABOUT THE JOB

Spry Fox is looking for a Senior Engineer passionate about gameplay programming to help us evolve upcoming Spry Fox titles..

You will be responsible for building and maintaining gameplay, content systems, and data-driven tooling with a focus on the moment-to-moment or “game-feel” aspects of the project. You’ll work closely with the design team and the rest of the engineering team to translate designs into polished player experiences and high-performance client and server code. We’ll look to you to take the experience the last mile and find opportunities to add delight to our player’s lives.

Must Have

  • 7+ years of professional game development experience.

  • You enjoy expanding your horizons and tackling unique challenges in a diverse range of contexts.

  • Experience building gameplay systems and polishing game feel to a shippable quality.

  • Experience making games with Unity.

  • Advanced programming skills in C# with the ability to effectively write and evaluate code that optimizes performance, flexibility, and maintainability.

  • Experience supporting and evolving a live service game title.

  • Ability to effectively communicate and collaborate within the engineering team, as well as with teammates in other development disciplines.

  • Ability to work autonomously and influence teams through proactive leadership, and effective communication.

  • Desire to make the world a better place through games!

Nice To Have

  • iOS or Android mobile development experience. Experience with polishing touch-based controls.

  • Animation programming experience.

  • Experience building data-driven tooling together with a designer.

  • Multiplayer and backend development experience.

  • Professional experience making games in C++ and Unreal.

  • Passions outside of game development.

  • Have shipped several games in your professional career.

Location Considerations:

Remote Position

Candidates from these countries will be considered: United States, Canada, Colombia, Mexico, Brazil

Our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $ 100,000 - $350,000.

Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.

Netflix is a unique culture and environment. Learn more here.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity of thought and background builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

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About The Company

We humbly try to make the world a better place through the games we make. Whether it’s by designing MMOs that encourage friendship development and discourage toxicity, or by designing puzzle games that promote language learning; we’re always asking ourselves “how does this game improve your life?”

Spry Fox strives to be a studio that is a pleasure to work for, an important but not dominating part of life. We’re fully remote with Foxes scattered all over the world. Now that we’re a part of Netflix, we can do what we love with more support and without having to worry about how to monetize! We’ve always been focused on making thoughtful, original games… now more than ever. 

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