Sanzaru Games is looking for talented Level Designers. This should be someone who has a passion for designing, developing, and polishing game levels including level geometry, enemy encounters, puzzles, and moment to moment gameplay. Level designer works closely with the Art team, Leads, and Creative Directors to help ensure game levels have high polish, are creatively entertaining, and progression flow. We are interested in all levels of experience, from junior to senior level designers.
- Design and establish concrete level plan from paper to 3D block out
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Level scripting and set up using script based languages like UE4 blueprint
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Work alongside the art team to create the levels feel and overall composition
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Manage all design related assets and data associated with each assigned level
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Thoroughly understand level design pipeline from paper to final level
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Thoroughly understand the hardware limitations and how to design around limitations
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Work directly with other artists, designers, and engineers to complete levels
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Proven communication skills and experience interacting effectively
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5+ years of industry experience working in games
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Gaming enthusiast
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Narrative and storytelling experience
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Experience Identifying design issues for level design and flow
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Experience with multi-tasking and adapting easily to change
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Experience shifting focus of work as needed
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Working knowledge of Unreal & Unity a big plus!
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Previously shipped a VR game
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Experience in 2D/3D art
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Adobe creative suite
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$112,000/year to $161,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.