Senior Mobile Platform Programmer (iOS)

1 Month ago • 4-8 Years • Systems Design • Rendering • $176,262 PA - $284,369 PA

Job Summary

Job Description

As a Senior Mobile Platform Programmer (iOS) at Epic Games, you'll design and implement platform APIs for iOS and iPadOS, guide cross-platform API development, and build robust toolchains. Responsibilities include improving low-level systems (memory allocators, file systems, input), optimizing engine performance (load times, memory usage), enhancing platform toolchains (compiler/linker support, deployment), and supporting external customers. You'll work with the latest Apple software and hardware, requiring strong C++ skills (Objective-C a plus) and experience with low-level systems and platform APIs for iOS. Familiarity with a game engine (Unreal Engine experience preferred) and software engineering principles is essential.
Must have:
  • Strong C++ programming
  • Experience with iOS platform APIs
  • Low-level systems expertise
  • Software engineering principles
  • Game engine familiarity
Good to have:
  • Objective-C knowledge
  • Apple development tools experience (Instruments)
  • Unreal Engine experience

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We are looking for a Platform Programmer passionate about creating world-class, industry leading game engine technologies, targeting iOS and iPadOS platforms. You’ll work with the latest in Apple software and hardware offerings to design and implement platform APIs, guide cross-platform API development, and create robust platform toolchains as required by the demands of a variety of both gaming and non-gaming related projects. If you're an experienced engineer looking for an opportunity to grow and contribute to our engine and feature development across iOS/iPadOS platforms, we want to talk to you!

In this role, you will

  • Implement and improve various low-level systems that interface with platform APIs, i.e. memory allocators (physical and virtual), file systems, and input systems
  • Analyze and continuously strive to solve and optimize problems related to a modern game engine (load times, memory usage and platform specific performance issues)
  • Make improvements to platform toolchains, i.e. compiler/linker support, deployment to device, SDK upgrades, platform specific data management tools, debugger integration, crash reporting, etc.
  • Help us embrace, support, extend and enhance our engine for future hardware.
  • Support external customers

What we're looking for

  • Strong programming background and C++ knowledge, Objective-C is a plus.
  • Experience with a broad range of engineering areas in large, multi-platform codebases
  • Experience with low-level systems and platform APIs for and iOS
  • Well-versed in software engineering principles, especially API and system design
  • Familiarity with development and profiling tools, a plus if it’s Apple specific tools (e.g. Instruments)
  • Familiarity with an existing game engine with an understanding of engine and editor concepts required; Unreal Engine experience a plus

This role is open to multiple locations across the US (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$193,888$284,369 USD
Washington Base Pay Range
$176,262$258,518 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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