About the job
SummaryBy Outscal
Senior Systems Programmer role at Bloober Team requires UE5 experience, C++ expertise, and experience with GAS (Gameplay Ability System).
Job description
If you’re searching for something more than just a workplace, if you want to be a co-creator rather than just another cog in the machine, if you want to go down in the history of the game industry working as a part of great productions – read this ad.
Bloober Team S.A. is not only a leading horror producer, with strong financial ground beneath it, a clear strategy and perhaps most interestingly, a portfolio of pending productions. Most of all, it’s a place of business with a comfortable and open working atmosphere, and a great team working with passion soon to be found on the new generation of consoles.
If you’re looking not only for a well-paid job, but also a great atmosphere and the opportunity to be remembered for your work – apply to this position:
Senior Systems Programmer
Within this role you will be responsible for:
- Creating and maintaining advanced game systems in UE5 framework (interactions system, dialogues system, monster-modification system, procedural generation system for cities based on PCG/Houdini Engine),
- Mentoring by helping out or feedbacking other programmers,
- Solving problems with gameplay systems,
- R&D - being up-to-date with the latest technology and trends when it comes to procedural generation and other tools.
Job requirements
- At least 5 years of experience working with UE4 or UE5,
- Extensive knowledge of C++,
- Experience working with GAS (Gameplay Ability System),
- Good understanding of UE AI systems will be a big plus,
- Familiarity with UE animation systems,
- Good knowledge of gameplay design patterns in UE5,
- Experience working with Unreal Engine PCG toolset (ProCedural Generation),
- Experience in prototyping and implementing gameplay systems,
- Experience working on an UE-based AA/AAA title in a similar position,
- Experience in optimizing code for consoles (PS5/XSX),
- Self-reliance when it comes to solving problems,
- Good knowledge of Houdini Engine will be a big plus (in terms of integration with UE),
- Good communication skills,
- Knowledge of VS2022 and P4.
It would also be nice if you have:
- Experience of working with console development in the past (PS5/XSX).
What do we have to offer:
- Earnings fitting to your skills and experience,
- Possibility of long-term cooperation on current and upcoming projects,
- Work in a creative environment, in a committed team of game enthusiasts,
- Work in a modern, comfortable office, or remotely.
- Flexible working hours, days off, private healthcare, and working with new technologies.