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Senior Unity 3D Gameplay Engineer (Project Based)

2 Hours ago • 6 Years + • Game Engine

Job Summary

Job Description

Amber is seeking a Senior Unity 3D Gameplay Engineer for a project-based role to develop a cozy 3D mobile game for young children. Responsibilities include developing and refining 3D gameplay mechanics, collaborating with designers and artists, implementing physics-based gameplay and animation-driven mechanics, creating custom Unity editor tools, prototyping and iterating based on feedback, optimizing for mobile platforms, and taking ownership of technical challenges. The ideal candidate will have 6+ years of Unity 3D gameplay development experience, expertise in C#, Unity, and physics-based mechanics, strong understanding of 3D math and animation principles, and experience developing mobile games.
Must have:
  • 6+ years Unity 3D gameplay development experience
  • Expertise in C#, Unity, physics-based gameplay
  • Strong 3D math, animation, interaction design skills
  • Mobile game development (iOS/Android) experience
  • Proficient in debugging, optimization, and profiling
  • Collaboration with designers and artists
  • Experience with uGUI
  • Excellent communication and collaboration skills
Good to have:
  • URP Shader development experience
  • Game jam or indie development background
  • Gamepad controls and input handling experience
  • Audio integration in Unity experience
Perks:
  • Competitive project-based compensation
  • Opportunity to work on exciting projects
  • Clear communication and support
  • Flexible timelines and deadlines
  • Potential for long-term collaboration
  • Transparent and fair work evaluation

Job Details

About Us:
At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals, and we value each member's contributions to our mission of continuous improvement and innovation.
About the Role:
Are you passionate about game feel and motion? Do you thrive in fine-tuning interactions to reach the "just right" level of quality? Our team is developing a cozy 3D mobile game for young kids, focusing on immersive interactions, polished mechanics, and engaging experiences.
We are looking for an experienced Senior Unity 3D Gameplay Engineer to bring this project to life. You will join a cross-functional team of experts to build refined and engaging gameplay systems that delight children worldwide.
The Quest: 
  • Develop and refine 3D gameplay mechanics with a strong emphasis on game feel and motion.
  • Collaborate with designers, artists, and engineers to bring immersive interactions to life.
  • Implement physics-based gameplay, player interactions, and animation-driven mechanics.
  • Create custom Unity editor tools to streamline workflows and improve team productivity.
  • Prototype and iterate rapidly based on playtesting and feedback.
  • Write clean, maintainable, and modular code that integrates seamlessly into an existing architecture.
  • Optimize performance for mobile platforms, ensuring a smooth experience across devices.
  • Take ownership of technical challenges and contribute to team-wide improvements.
The Skills:
  • 6+ years of experience in Unity 3D gameplay development.
  • Expertise in C#, Unity, and physics-based gameplay mechanics.
  • Strong understanding of 3D math, animation principles, and interaction design.
  • Experience developing mobile games (iOS/Android).
  • Strong debugging, optimization, and profiling skills for performance-sensitive environments.
  • Ability to work closely with designers and artists to bring ideas to life.
  • Experience implementing game UI using uGUI.
  • Proactive communication skills and the ability to collaborate across disciplines.
  • Passion for creating high-quality, polished gameplay interactions.
  • Strong ownership and responsibility for delivering high-quality solutions.
  • Willingness to iterate rapidly and respond to player feedback.
  • The ability to take technical ownership and mentor teammates when needed.
Nice to Haves:
  • Experience with URP Shader development.
  • Background in game jams or indie development.
  • Familiarity with gamepad controls and input handling.
  • Experience with audio integration in Unity.
Working Hours:
  • 40 hours per week, with core working hours from 10 AM - 5 PM US Eastern Time Zone.
Language Requirements:
  • Excellent spoken and written English.
  • Frequent daily communication with native English speakers.
The Reward: 
  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration.
  • Flexibility in project timelines and deadlines.
  • Potential for long-term collaboration on future projects.
  • Transparent and fair evaluation of your work.
 

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About The Company

Amber is a full-service game development and creative services agency, with offices in Bucharest, Botosani, Craiova, Kyiv, Warsaw, San Francisco, Los Angeles, Guadalajara and Montreal. We're structured as a network of studios with different skills and specializations, delivering top quality services in full game production, co-development, engineering, design, live ops, quality assurance and more.

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