Unreal Environment Artist (f/m/d)

1 Month ago • 2 Years +

About the job

Why us?
welevel is a young startup which is based in the heart of Munich with experts in latest technologies. 
If you enjoy pushing boundaries, creating things which were never possible before and are a fan of RPG / survival games, we are the right company for you!

  • Attractive working environment: central location, motivated, open and international colleagues
  • Attractive and fair compensation
  • Working with the latest and most innovative technology
​Videos # ​Character Customizer | City Management View | Short Gameplay # Videos
Your Role
  • You work closely with concept art, game design and other departments on a realistic, procedurally generated environment with interesting biomes, villages and other points of interest
  • You are an active member of the team, providing and receiving feedback/guidance, coaching other team members in your fields of expertise
  • You have ability to work self-directed and be proactive
  • You take part in shaping a modern 3D art pipeline
  • You as experienced artist and problem solver, can find solutions when there is no concept art
Requirements
  • Hyped about nanite foliage and lumen in Unreal Engine 5
  • You know the concept and working with procedural generated worlds
  • You are into super realistic forest environments and lightning
  • A portfolio filled with relevant realistic AAA artworks
  • Excited to learn new software / workflows
  • Ability to work well as part of a team
  • Fluent in written and spoken English
  • Minimum 2 years experience working in Unreal Engine 5
  • Extra: You know how to use Voxel Pro 2.0
  • Extra: Skilled in other software like Houdini, SpeedTree etc.
About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Bavaria, Germany (On-Site)

Bavaria, Germany (On-Site)

Bavaria, Germany (On-Site)

View All Jobs

Similar Jobs

The Walt Disney Company - Environment Artist

British Columbia, Canada (Hybrid)

The Walt Disney Company - Junior Environment Artist

British Columbia, Canada (On-Site)

Framestore - Environment Artist -  (Expression of Interest)

England, United Kingdom (On-Site)

Epic Games - Environment Artist

Europe (On-Site)

The Walt Disney Company - Junior Environment Artist

British Columbia, Canada (On-Site)

Tencent - Uncapped Games – Senior Environment Artist II

California, United States (Remote)

That's No Moon - Environment Artist, World Builder (Project Hire)

California, United States (Remote)

Magic Media - 3D Environment Artist

Almaty Region, Kazakhstan (Remote)

Magic Media - 3D Environment Artist

Yerevan, Armenia (Remote)

Similar Skill Jobs

Offworld - DevOps Engineer

British Columbia, Canada (Hybrid)

Ubisoft - Team Lead Textures

Quebec, Canada (Hybrid)

Anzu.io - Senior C++ Developer

Tel Aviv District, Israel (Hybrid)

Probably Monsters - QA Tester

Texas, United States (On-Site)

Bladework Games - Senior Technical Artist (Rigging)

United States (On-Site)

That's No Moon - Lead Gameplay Animator

California, United States (Remote)

Aesir Interactive - Senior Game Designer (f/m/d)

Bavaria, Germany (On-Site)

PTW - Game Content Designer - Remote

Braga, Portugal (Remote)

PTW - Lead Game Level Designer - Remote

Braga, Portugal (Remote)

PTW - Senior Game Level Designer - Remote

Braga, Portugal (Remote)

Jobs in Munich, Bavaria, Germany

Aesir Interactive - Senior Game Designer (f/m/d)

Bavaria, Germany (On-Site)

Aesir Interactive - Senior Game Designer (f/m/d)

Bavaria, Germany (On-Site)

Nintendo - Intern European Marketing

Hessen, Germany (On-Site)

Nintendo - Intern Customer Experience (m/f/d)

Hessen, Germany (On-Site)

Ubisoft - Technical Animator (f/m/d)

North Rhine-Westphalia, Germany (Hybrid)

Bigpoint - Lead Game Designer (m/ f/ d) - 5798

Hamburg, Germany (Remote)

Art Jobs

PlayStation Global - Character Artist

United States (Remote)

Flying Bark Productions - Lead Modeller

New South Wales, Australia (On-Site)

Relax Gaming Ltd - Game Studio Art Lead

Belgrade, Serbia (Hybrid)

Zynga - Principal Character Artist - Star Wars

England, United Kingdom (On-Site)

Zynga - Principal Character Artist - Star Wars

England, United Kingdom (On-Site)

The Walt Disney Company - Environment Artist

British Columbia, Canada (Hybrid)

Phoenix Labs - Senior 3D Character Artist - Dauntless

British Columbia, Canada (On-Site)