World Interaction Lead Gameplay Programmer

1 Month ago • 10 Years +

About the job

Job Description

Cloud Chamber is seeking an experienced Lead Gameplay Programmer to spearhead the development of gameplay systems for BioShock 4. You will lead a team responsible for all non-Player and non-AI gameplay systems, collaborating closely with Design and Art Leads to implement the game's vision. Responsibilities include scheduling, strategy, and technical direction across internal and external teams. You will mentor and support your team, contribute to technical designs, and build new technology within Unreal 5. This role requires strong leadership skills, a passion for innovative gameplay, and a collaborative work ethic.
Must have:
  • 10+ years industry experience
  • Previous experience leading a gameplay engineering team
  • Strong 3D Math skills
  • Expert C/C++ experience
  • Strong understanding of data structures, algorithms, and methodologies
  • Wide range of game application and game engine skills
  • Current console experience
  • Strong understanding of Unreal Engine technology
  • Ability to research, analyze, and optimize code
  • Proven leadership skills and willingness to take initiative
  • Excellent organizational and written communication skills
  • Analytical and strategic thinker
Good to have:
  • Experience with BioShock franchise
  • Experience with Unreal Engine 5
  • Experience with Agile methodologies
  • Experience with remote team management
Perks:
  • Competitive salary and benefits package
  • 401(K) plan
  • Medical, dental, and vision insurance
  • Paid time off
  • 14 paid holidays
  • Opportunity to work on a highly anticipated game
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.




Cloud Chamber is looking for an accomplished Lead Programmer to manage the development of the gameplay systems for BioShock 4; a strongly narrative and systemic game. You are a nimble programmer who is fluent across all disciplines and able to assist, mentor, and support your team to achieve their respective ambitions. Partnering closely with Design and Art Leads you will help to advance and implement the vision for the project’s overall gameplay systems.

Job Details:

  • Serve as Lead Gameplay Programmer for our World Interactive Systems Pod which owns all non-Player and non-AI gameplay systems.
  • Work closely with the Lead Designer and Lead Producer of your Pod on: scheduling, strategy, and support.
  • Coordinate efforts across internal and external development groups, and helping to guide the technical direction of Gameplay across the project.
  • Partner closely with design, other engineering groups, animation, and audio to further the goals of the project.
  • Mentor and support the programmers on your team, both internal and CoDev, training them into ever increasing skills and capabilities.
  • Support your team and help them provide technical designs for new features and/or changes in engine.
  • Work in Unreal 5 to build new technology and adapt existing systems to fulfill the project’s creative requirements.
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
  • Communicate clearly and effectively with a high degree of detail with peers, partners, and different cultural groups across multiple disciplines. 
  • Build and nurture strong relationships with our other projects’ Engineering Teams, utilizing their expertise when appropriate.
  • Ensure effective contributions from our Co-Development partners; ensure they are part of the team.
  • Facilitate ensemble code reviews to provide visibility and engagement.
  • Maintain the values of Cloud Chamber.

Skills, Experience and Qualifications:

  • 10+ years industry or related experience.
  • Previous experience leading a gameplay engineering team.
  • Bachelor’s degree in Computer Science or related discipline.
  • Strong 3D Math skills with expert C/C++ experience.
  • Strong understanding of current data structures, algorithms and methodologies.
  • Wide range of game application and game engine skills (e.g., AI, physics, camera, animation, audio, etc.).
  • Current console experience.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Ability to research, analyze and optimize code to meet performance requirements.
  • Ability to work independently and efficiently under reasonable deadlines.
  • Proven leadership skills and willing to take initiative to communicate, coordinate, and negotiate between different disciplines with kindness and respect. 
  • Excellent organizational and written communication skills.
  • Work ethic focused on dynamism and collaboration.
  • Analytical and strategic thinker with communication skills to express clearly and concisely with technical and non-technical audiences.
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.
  • Track record of successfully recruiting, developing, mentoring, and retaining top technical talent.
  • Ability to discuss, support, and advocate personal opinions while being receptive to differing viewpoints.
  • Uncompromising ethics and unwavering integrity.
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo.

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking.  Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us, we’d love to meet you. Join us in creating worlds that move people.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com email accounts.

We are open to onsite, hybrid, or fully remote employees for this role based in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:

Colorado: $140,000 and $230,000 per year
California: $155,000 and $230,000 per year
New York State (inclusive of New York City): $155,000 and $230,000 per year
Washington: $140,000 and $230,000 per year

Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, 4 including for reasons related to individual performance, company or individual department/team performance, and market factors.

#LI-Hybrid
#LI-Remote

 

#LI-Hybrid

View Full Job Description
$140.0K - $230.0K/yr (Outscal est.)
$185.0K/yr avg.
Novato, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Notre studio existe pour créer des jeux vidéo uniques, divertissants et réfléchis, destinés au monde entier.


Our studio exists to craft unique, entertaining and thoughtful videogame experiences that engage the world. 

Montréal, Québec, Canada (On-Site)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Hybrid)

Montréal, Québec, Canada (Hybrid)

Novato, California, United States (Remote)

Montréal, Québec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Cloud Chamber

Similar Jobs

Room 8 Studio - Realistic Environment Concept Artist Senior

Room 8 Studio, Moldova (On-Site)

Interactive Brokers - Software Developer - C++

Interactive Brokers, United States (On-Site)

Playrix - Lead Technical Designer

Playrix, Armenia (Remote)

Next Level Business Services - ATG Architect

Next Level Business Services, United States (On-Site)

PlayStation Global - Senior Embedded Software Engineer

PlayStation Global, United States (On-Site)

Bally's Interactive - Promotions Executive

Bally's Interactive, (On-Site)

The Walt Disney Company - Lead Software Engineer, iOS

The Walt Disney Company, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Motive Studio - Visual Effects Artist - IRON MAN

Motive Studio, Canada (On-Site)

ByteDance - Senior Software Engineer (Multiple Positions)

ByteDance, United States (On-Site)

Bit Reactor, LLC - SENIOR CHARACTER ARTIST

Bit Reactor, LLC, United States (On-Site)

Meta - 3D Artist, Horizon

Meta, United States (On-Site)

Playtika - Animator

Playtika, Poland (Hybrid)

PwC - Data Science Manager

PwC, Bulgaria (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Novato, California, United States

Next Level Business Services - WPS and Datapower Developer (Full Time)

Next Level Business Services, United States (On-Site)

Onward Search - B2B Sales Associate

Onward Search, United States (On-Site)

The Walt Disney Company - Senior Software Engineer, Android

The Walt Disney Company, United States (On-Site)

Google - Product Support Manager, Compliance and Risk

Google, United States (On-Site)

Velan Studios - Systems Administrator

Velan Studios, United States (On-Site)

Luxoft - Calypso Senior BA

Luxoft, United States (Remote)

OKX - UX Researcher

OKX, United States (Hybrid)

Smarsh - Account Executive, Corporate Accounts

Smarsh, United States (Hybrid)

paypal - Quality Engineer - IOS - Recent Graduate

paypal, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Marvell - Staff Design Verification Engineer

Marvell, United States (Hybrid)

Raw group - Junior DevOps Engineer

Raw group, Spain (On-Site)

Bounteous - Senior Technical Architect, E-Commerce

Bounteous, India (On-Site)

The Walt Disney Company - Lead Software Developer F/H/NB - CDI

The Walt Disney Company, France (On-Site)

GoTo Group - Junior Insider Threat Analyst

GoTo Group, Indonesia (On-Site)

Airbus Aircraft - Software Engineer

Airbus Aircraft, India (Hybrid)

Get notifed when new similar jobs are uploaded