3D Environment Artist

7 Months ago • 2 Years +

Job Summary

Job Description

3D Environment Artist creating realistic exteriors, proficient in Blender, optimizing models for mobile platforms, and working with textures in Photoshop and Substance Painter.
Must have:
  • Blender proficiency
  • Mobile optimization
  • Texture experience
  • PBR understanding
Good to have:
  • Substance Painter
  • Collision modeling
  • LOD group creation
  • UV unwrapping
Perks:
  • Project-based remote
  • Flexible working hours

Job Details

Description

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

Magic Media is currently seeking a 3d Environment Artist to help our team on their next adventure. The ideal candidate enjoys putting their skills and knowledge to use in a variety of styles. You will work on the exterior environment, mostly urban buildings and props. 

What you will do:

  • Creating realistic exteriors.
  • Enhancing or reworking existing exteriors.
  • Creating or improving props and vegetation.
  • UV unwrapping on tile and trim textures.
  • Collision modeling and LOD group creation.

Requirements

  • At least two years of experience working as a 3D Environment Artist.
  • Proficiency in Blender.
  • Understanding of the process of optimizing models for mobile platforms (working with atlases, overlaps, LODs, tile textures).
  • Ability to maintain the specified Texel Density.
  • Proficiency in working with textures in Photoshop, Substance Painter (or similar software).
  • Ability to work with references while adhering to dimensions, proportions, and stylization.
  • Understanding of the principles of PBR (Physically Based Rendering).
  • High and low poly modeling skills, understanding the process of baking details.
  • Skills in rendering 3D models with lighting and materials.



Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.

Benefits

  • Project-based remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

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