Art Manager, Wearables

1 Month ago • 7-10 Years

About the job

Job Description

At Reality Labs, we are focused on defining experiences in Augmented and Virtual Reality utilizing AI, finding new ways for people to connect and build communities and help people feel more present with each other even when we're apart. Meta’s work in augmented and virtual reality, as well as AI, spans a number of breakthrough technologies and touches industries ranging from entertainment and gaming to education and beyond. Our vision is to “build the next mobile computing platform to help people be more present, connected, and empowered.” To that end, we are building new wearable devices and software platforms, which are designed for effortless control and connection.Art Manager, Wearables ResponsibilitiesHire, mentor, and manage a multidisciplinary team of 3D Artists, Concept Artists, Motion Designers and Technical Artists that consistently delivers on projects and is well-balanced across skill sets.Responsible for overall team performance and health, resource allocation, project prioritization, and building a culture of executional excellence.Engage with Product Managers, Designers and Engineering Leads to define the art pipelines and components, scope and goals for key features within various projects.Define, craft, and evolve visual systems and/or standards and guide the team to develop best practices for ensuring a high quality bar. Provide feedback and direction to the team to continually raise the bar.Cultivate healthy process for the team, and be a key contributor to the organization's product strategy.Effectively communicate your team's product goals and connect related projects across the company so that problems or joint decisions can be resolved quickly.Lead and oversee key projects from conception to launch in partnership with product design, product managers and engineers.Stay on top of industry trends and emerging technologiesBuild a diverse and an inclusive environment across the team, model inclusive behaviors.Become a trusted strategic partner to product stakeholders and executive leadership by communicating and demonstrating the value of art specialist roles, and by delivering insights that lead to demonstrable business value.Effectively influence key partner leaders to gain alignment in prioritization, resourcing, and budgeting.Provide thought-leadership in establishing, implementing, and improving direction, goals, and processes for executing both near and long term vision.
Must have:
  • 3+ years of experience managing full-time artists
  • 7+ years developing and launching projects for wearable technologies
  • Expertise in real-time rendering
  • Background in branding, design, or gaming
  • Experience managing the development, maintenance and documentation of 2D/3D art and animation pipelines
  • Experience driving changes in operational processes and aligning teams
  • Experience to recruit, nurture, and grow talent
  • Experience with roadmapping, budget management, and financial/performance tracking
  • Proven communication, presentation and diplomatic skills
Good to have:
  • Experience shipping products & leading teams in the AR/VR or other industry
  • Experience with generative AI tools and techniques
  • Experience in Unreal, Unity, or other real-time applications
Perks:
  • bonus
  • equity
  • benefits
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At Reality Labs, we are focused on defining experiences in Augmented and Virtual Reality utilizing AI, finding new ways for people to connect and build communities and help people feel more present with each other even when we're apart. Meta’s work in augmented and virtual reality, as well as AI, spans a number of breakthrough technologies and touches industries ranging from entertainment and gaming to education and beyond. Our vision is to “build the next mobile computing platform to help people be more present, connected, and empowered.” To that end, we are building new wearable devices and software platforms, which are designed for effortless control and connection.
Art Manager, Wearables Responsibilities
  • Hire, mentor, and manage a multidisciplinary team of 3D Artists, Concept Artists, Motion Designers and Technical Artists that consistently delivers on projects and is well-balanced across skill sets.
  • Responsible for overall team performance and health, resource allocation, project prioritization, and building a culture of executional excellence.
  • Engage with Product Managers, Designers and Engineering Leads to define the art pipelines and components, scope and goals for key features within various projects.
  • Define, craft, and evolve visual systems and/or standards and guide the team to develop best practices for ensuring a high quality bar. Provide feedback and direction to the team to continually raise the bar.
  • Cultivate healthy process for the team, and be a key contributor to the organization's product strategy.
  • Effectively communicate your team's product goals and connect related projects across the company so that problems or joint decisions can be resolved quickly.
  • Lead and oversee key projects from conception to launch in partnership with product design, product managers and engineers.
  • Stay on top of industry trends and emerging technologies
  • Build a diverse and an inclusive environment across the team, model inclusive behaviors.
  • Become a trusted strategic partner to product stakeholders and executive leadership by communicating and demonstrating the value of art specialist roles, and by delivering insights that lead to demonstrable business value.
  • Effectively influence key partner leaders to gain alignment in prioritization, resourcing, and budgeting.
  • Provide thought-leadership in establishing, implementing, and improving direction, goals, and processes for executing both near and long term vision.
Minimum Qualifications
  • Over 3+ years of experience managing full-time artists and 7+ years developing and launching projects for wearable technologies like VR/AR, with expertise in real-time rendering and a background in branding, design, or gaming, along with related experience in supporting and managing technical functions.
  • Demonstrated experience to manage the development, maintenance and documentation of 2D/3D art and animation pipelines and vendor based asset creation.
  • Experience driving changes in operational processes and aligning teams to a strategic vision by solving conflicts and misalignments.
  • Demonstrated experience to recruit, nurture, and grow talent
  • Experience with roadmapping, budget management, and financial/performance tracking
  • Interest for supporting ICs and other managers to produce a collaborative environment, where individuals bring in their best to produce effective results.
  • Proven communication, presentation and diplomatic skills
Preferred Qualifications
  • Experience shipping products & leading teams in the AR/VR or other industry
  • Experience with generative AI tools and techniques, including prompt AI-assisted design.
  • Experience in Unreal, Unity, or other real-time applications
For those who live in or expect to work from California if hired for this position, please click for additional information.
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About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$149,000/year to $205,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about at Meta.


Equal Employment Opportunity and Affirmative Action
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice .

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to .
View Full Job Description
$149.0K - $205.0K/yr (Outscal est.)
$177.0K/yr avg.
Seattle, Washington, United States

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About The Company

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.


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For a full listing of our jobs, visit https://www.metacareers.com

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