Artiste d'intégration d'art externe associé.e / Associate Outsource Integration Artist

3 Months ago • All levels • 3D Art

About the job

Job Description

Experienced artist with strong knowledge of game engine integration and troubleshooting. Must be proficient in ZBrush, Marmoset Toolbag, Substance Painter, and 3D Studio Max.
Must have:
  • Game Engine Integration
  • Troubleshooting Assets
  • ZBrush, Marmoset Toolbag
  • Substance Painter
Good to have:
  • 3D Studio Max
  • Lighting Principles
  • Bethesda Game Studios
  • Rigging & Skinning
Perks:
  • Competitive Salary
  • Benefits Program
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Overview

Rejoins Constellation!

Viens te joindre à l’équipe de Bethesda Game Studios, l’équipe primée de développement derrière Starfield, The Elder Scrolls et Fallout. Bethesda Game Studios fait tout pour offrir à ses employés une vie familiale et professionnelle bien équilibrée en offrant des salaires compétitifs, un programme d’avantages sociaux généreux et des bureaux situés parmi les meilleures villes d’Amérique du Nord.

Dans le but de créer une culture aussi amusante et diversifiée que nos jeux et nos joueurs, nous accueillons des personnes possédant des compétences, des niveaux d’expérience et des antécédents uniques. Si tu es allumé(e) par l’idée d’apporter ta contribution à certains des jeux les plus importants de l’industrie, on adorerait en savoir plus sur toi!

Join Constellation!

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.

With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we’d love to hear from you!

Responsibilities

Ton quotidien chez Bethesda Studios Montréal

Dans ton rôle d’Artiste d'intégration d'art externe associé.e, tu vas...

  • Travailler directement avec notre responsable de l'art externe pour faciliter les besoins des fournisseurs
  • Faire du skinning et intégrer le contenu reçus de l'art externe dans notre engin de jeu et itérer au besoin
  • Résoudre les problèmes liés à l'art externe avec les autres départements
  • Créer des images orientées vers le joueur qui contient les nouveaux objets qui rentrent dans le jeu

Your Daily Life at Bethesda Game Studios

As Associate Outsource Integration Artist, you will…

  • Work directly with our Outsource Manager to facilitate vendor needs
  • Skin and integrate assets received from outsourcers into our game engine and iterate if needed
  • Troubleshoot outsource art related issues with other departments
  • Create player facing imagery of new items entering the game

Qualifications

Qu’est-ce qui te rend S.P.E.C.I.A.L. ?

  • Tu as déjà travaillé dans un studio de développement de jeux et/ou dans un secteur connexe
  • Tu as une expérience de l'intégration et du dépannage de ressources dans un engin de jeu moderne
  • Tu es capable de respecter les délais dans un environnement dynamique et confidentiel
  • Tu es capable de communiquer et de collaborer efficacement avec des collègues dans plusieurs disciplines
  • Tu es un joueur de jeux vidéo passionné

What Makes You S.P.E.C.I.A.L.

  • You have previous experience working within a game development studio and/or related industry
  • You are experienced in integrating and trouble-shooting assets within a modern game engine
  • You are capable of meeting deadlines in a fast paced and confidential environment
  • You are able to communicate and collaborate effectively with teammates across multiple disciplines
  • You are an avid gamer

Preferred Skills

Bonus

  • Tu démontres une bonne maîtrise de ZBrush, Marmoset Toolbag, Substance Painter et/ou Designer
  • Tu es familier avec les workflows de travail de rigging et de skinning dans 3D Studio Max
  • Tu comprends les principes de base de l'éclairage
  • Tu as une bonne connaissance des jeux de Bethesda Game Studios

Bonus Skills

  • You are proficienct within ZBrush, Marmoset Toolbag, Substance Painter and/or Designer
  • You are familiar with rigging and skinning workflows in 3D Studio Max
  • You understand basic lighting principles
  • You have a strong familiarity with Bethesda Game Studios games

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About The Company

ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Its Bethesda Softworks division, founded in 1986 in the early days of the industry, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The Company's growing library of intellectual properties includes such franchises as The Elder Scrolls, Fallout, Dishonored, DOOM, QUAKE, Wolfenstein, Enemy Territory, RAGE and The Evil Within.

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