C++ Software Engineer - American Football (12 mo temp position)

5 Months ago • 3 Years +

About the job

Job Description

C++ Software Engineer for American Football game development, requiring strong C++ proficiency, debugging skills, and experience working with existing codebases.
Must have:
  • Strong C++ Proficiency
  • Problem-solving Skills
  • Debugging Experience
  • Existing Codebase
Good to have:
  • Version Control
  • Development Tools
  • Team Communication
  • Process Improvement
Perks:
  • Creative Environment
  • Hybrid Work Model
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About the job

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

For this role we are looking for someone to help build out our core development team, specifically one of the back-end teams critical to shipping. We are looking for engineers who are strong at analyzing existing code bases and executing against designs. Bug fixing in existing features and tools and the addition of new, dev-only features will be the core of your experience.

Our Software Engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team.

We are a creative group and appreciate unique solutions to the complex technical problems you will face. We highly value those with the flexibility and patience to adjust to changing priorities. You will report to the Engineering Manager of the team.

This position will be hybrid/onsite in Orlando, FL.

Your Responsibilities

  • Merging code and data between multiple development lines.
  • Maintaining stability of the product during development.
  • Ensuring the product is stable in production.
  • Debugging and fixing issues in the product or in the tools used to develop the product across a variety of domains.
  • Communicating priorities with partner teams.
  • Evaluating risk level of actions.
  • Proposing, documenting, and implementing changes that will improve team processes.

Your Qualifications

  • BS degree in Computer Science (or equivalent experience).
  • 3+ years of experience
  • Strong C++ proficiency including best practices and architectural considerations.
  • Strong problem-solving and debugging skills.
  • Ability to quickly ramp up on an existing code base.
  • Flexibility to adapt to changing priorities and then the ability to re-prioritize accordingly.
  • Ability to communicate with people across all different development team ranks, disciplines, and skill sets.
  • Familiarity with version control software.
  • Familiarity with common development tools.
  • Ability to learn and then teach what was learned.
  • Must be available to work on-site out of our Orlando Studio.
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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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