Experienced Gameplay Programmer

6 Months ago • 2 Years +

About the job

Job Description

Gameplay Programmer with 2+ years experience in game development using C++, C#, Lua or equivalent, strong understanding of game mechanics and feel.
Must have:
  • C++ or equivalent
  • Game development
  • Game mechanics
  • Game feel
Good to have:
  • Warhammer IP
  • Co-op games
  • Multiplayer games
  • AAA game
Perks:
  • Dog friendly
  • Hack weeks
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

We are Fatshark

We are a critically acclaimed Swedish game development studio with about 180 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years and are almost two-hundred “Sharks” now, but we still embrace the same values that we started with. Come into our world, a world known for our crazy internally designed socks, hackweeks, and Friday afternoons for studio-wide “social play” time. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.


The role

Fatshark is seeking an Experienced Gameplay Programmer to join our talented development team on Vermintide 2.

As a Gameplay Programmer at Fatshark you will collaborate with other programmers across the company, and members of different crafts within the project, to implement both underlying game systems and player facing mechanics in LUA (gameplay code) and C++ (engine code). We value individuals with broad interests and skill sets. Vermintide 2 will provide the opportunity to work with a wide range of tasks including: NPC and enemy AI, player weapons and abilities, player locomotion, world interaction, objectives, and UI implementations, all within a multiplayer environment. While experience in all areas of gameplay programming is not a requirement for this role, the ability to be flexible and open to working in each area is important, and an existing specialization is a plus.

At Fatshark all members of the team are involved in decision making. We are a small enough team to be agile, but big enough to realize grand ideas together. Every member of a project is part of the creative process, so being able to effectively provide and receive feedback is essential.

What we offer

Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:

  • A playful, friendly and inclusive work place
  • Hands-on production environment with an emphasis on cooperative/multiplayer games
  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks
  • Developing games with our own engine - Stingray
  • Regulated flex time and paid overtime
  • Occupational pension
  • Health benefits and health check ups
  • Bonus program
  • Dog friendly office located in central Stockholm

 

What you'll do

  • Develop new, and improve existing, game systems and mechanics
  • Produce clean and maintainable code with a focus on clear API’s and exposed tweak values to allow for fast design iteration
  • Solve challenging problems both on your own and as a part of the team
  • Maintain game performance and stability
  • Selflessly share knowledge with colleagues
  • Actively engage and suggest improvements on the way we work


Required qualifications

  • At least 2 years of experience in developing video games as a programmer
  • Experience using either C++, C#, Lua or equivelent programming languages within game development
  • Higher education / Bachelor’s Degree in Computer Science or equivalent
  • Experience working closely with animators and/or game designers
  • A good understanding of game mechanics and game feel
  • A passion for games
  • Excellent knowledge of English, both written and spoken
  • As a person - you are proactive, flexible and organized, you enjoy collaborating with others and also know how to give and receive constructive feedback

Bonus qualifications

  • An interest in Warhammer and associated IP’s
  • Experience developing co-op and/or multiplayer games
  • Experience developing games for multiple platforms
  • Shipped at least 1 AAA game
  • Having your own released games or side projects
  • Knowledge of agile workflows and scrum


Application details

We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.

We look forward to review applications and will be interviewing candidates continuously until the position has been filled.

Location: Stockholm (on-site)
Start: ASAP 2024
Form of Employment: permanent, full-time

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees, we develop and publish titles for both consoles and PC. 


We create unique game experiences with titles such as Lead and Gold, Krater, Bloodsports.tv, Warhammer: End Times - Vermintide & Warhammer: Vermintide 2, as well as our upcoming game Warhammer 40,000: Darktide.


At Fatshark, we believe the best moments are experienced together, it’s what influences our work and us as a studio. In our games, you are given the freedom to succeed or fail trying as a group. And that’s exactly the way we like it.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

View All Jobs

Get notified when new jobs are added by Fatshark AB

Similar Jobs

People Can Fly - Senior Gameplay Programmer

People Can Fly, Poland (Remote)

Ubisoft - Senior Gameplay Programmer

Ubisoft, China (On-Site)

Sandbox interactive-gmbh - Senior Gameplay Programmer (m/f/d)

Sandbox interactive-gmbh, Austria (On-Site)

Kefir Games - Multiplayer Gameplay Programmer C#

Kefir Games, Cyprus (On-Site)

Rennsport.gg - Gameplay Programmer (f/m/x)

Rennsport.gg, Germany (Remote)

Rennsport.gg - Gameplay Programmer (f/m/x)

Rennsport.gg, Sweden (Remote)

NetEase Games - Programmeur de jeu/ Gameplay Programmer

NetEase Games, Canada (Hybrid)

People Can Fly - Lead Gameplay Programmer

People Can Fly, Canada (Remote)

Romero Games - Multiplayer Gameplay Programmer

Romero Games, Ireland (Hybrid)

Romero Games - Gameplay Programmer

Romero Games, Ireland (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

PlayStation Global - HR Generalist

PlayStation Global, United States (Hybrid)

PlayStation Global - HR Generalist

PlayStation Global, (Hybrid)

Ubisoft - Senior Graphic Programmer

Ubisoft, China (On-Site)

Warner Bros. Games - TNT Sports Business: Propositions & Trading Manager

Warner Bros. Games, United Kingdom (Hybrid)

Warner Bros. Games - Talent Acquisition Lead

Warner Bros. Games, India (Hybrid)

Aristocrat Gaming - Front End Developer

Aristocrat Gaming, Poland (Hybrid)

Outscal - Mentor - C++ & DSA

Outscal, (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Stockholm, Stockholm County, Sweden

King - Senior Product Analyst (Incident)

King, Sweden (On-Site)

Avalanche Studios Group - Senior Analytics Engineer

Avalanche Studios Group, Sweden (Hybrid)

Relax Gaming Ltd - Tech Lead Front End Engineering

Relax Gaming Ltd, Sweden (Hybrid)

Paradox Interactive - Tech Lead

Paradox Interactive, Sweden (On-Site)

comeon-group - IT Support Specialist

comeon-group, Sweden (Hybrid)

Lurkit - Sales Manager

Lurkit, Sweden (Hybrid)

EveryMatrix - Slots Game Mathematician

EveryMatrix, Sweden (Hybrid)

Mojang Studios - Sound Designer

Mojang Studios, Sweden (On-Site)

dentsu - Senior Data Scientist

dentsu, Sweden (On-Site)

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Light Speed Studios - カードシーン演出|Cinematic Artist

Light Speed Studios, Japan (On-Site)

Lucid Reality Labs - Technical Artist (Unity)

Lucid Reality Labs, Poland (On-Site)

Sperasoft - C#/Unity Software Developer - Belgrade

Sperasoft, Serbia (Hybrid)

People Can Fly - Senior Gameplay Programmer

People Can Fly, Poland (Remote)

Ubisoft - Senior Gameplay Programmer

Ubisoft, China (On-Site)

Ubisoft - Engine Programmer [Snowdrop]

Ubisoft, Romania (On-Site)

Unity - Growth Partnerships Manager

Unity, Israel (On-Site)

Get notifed when new similar jobs are uploaded