First Person Animator

3 Weeks ago • 3 Years + • Animation

Job Summary

Job Description

VOID Interactive seeks a dedicated First Person Animator to create immersive and realistic first-person animations for their FPS game. Responsibilities include hand-animating high-quality animations for weapons and gadgets, collaborating with other teams to ensure animation alignment with gameplay, implementing animations in Unreal Engine 5, refining animations based on feedback, and maintaining animation consistency. The role requires proficiency in Maya, MotionBuilder, and Unreal Engine 5, strong understanding of animation principles, and experience with keyframe animation and motion capture. The position is remote, offered as a full-time employee for Irish residents and as a contractor for those outside Ireland.
Must have:
  • 3+ years animation experience with FPS focus
  • Proficient in Maya, MotionBuilder, Unreal Engine 5
  • Strong animation principles understanding
  • Keyframe animation and motion capture experience
  • Collaboration and problem-solving skills
Good to have:
  • Experience with realistic/tactical FPS games
  • Unreal Engine scripting and animation state machines
  • Rigging and skinning experience
  • Knowledge of animation physics

Job Details

Please note: For Irish residents/citizens, this role is offered as a full-time employee position. For applicants based outside of Ireland, this role will be offered as a contractor position.

  
We're VOID Interactive, the kick-ass team behind the best-selling FPS game, Ready or Not. We're made up of some seriously talented individuals who love games and creating awesome content together. We’re seeking a dedicated and enthusiastic First Person Animator to join us remotely and help us elevate our projects to new heights.

 

As our First Person Animator, you will be responsible for crafting immersive and realistic first-person animations that enhance the player's experience. Working closely with animators, designers, and programmers, you will ensure that our character and weapon animations feel smooth, responsive, and true to the tactical nature of our game.
 

In this role, you'll be in charge of:

  • Hand Animating high-quality first-person animations for weapons, gadgets, and player interactions.
  • In depth familiarity with firearm technical functionality as well as usage/safety/tactics
  • Collaborating with designers, programmers, and artists to ensure animations align with gameplay mechanics and feel satisfying.
  • Implementing and tuning animations into the game engine (Unreal Engine) while ensuring technical feasibility and performance optimization.
  • Refining animations based on playtesting feedback and gameplay requirements.
  • Maintaining animation consistency with the game’s visual and gameplay style.
  • Assisting in defining and improving animation workflows and pipelines to maximize efficiency and quality.
  • Troubleshooting animation-related issues and proactively finding solutions.
  • Staying up to date with industry trends, tools, and techniques to push the quality of our animations forward.

Here's what you'll bring to the team:

  • Minimum of 3 years experience in animation, with significant experience with first-person animations in video games.
  • Proficiency in Autodesk Maya and MotionBuilder
  • Experience working with Unreal Engine 5, including implementing and tweaking animations using the engine's animation tools (AnimBlueprints, Sequencer, etc.).
  • A strong understanding of weight, timing, and motion principles, particularly for first-person animations.
  • Proficiency in keyframe animation and working with motion capture data.
  • Ability to work independently and collaboratively in a remote development environment
  • Strong problem-solving skills and a keen eye for detail.
  • Passion for FPS games and an understanding of what makes first-person animations feel impactful and immersive.

Bonus Points if you have:

  • Experience working on a first-person shooter game, especially in a realistic/tactical setting.
  • Familiarity with scripting and animation state machines in Unreal Engine.
  • Experience with rigging and skinning.
  • Knowledge of animation physics and animation techniques.

If this sounds like you, please submit your resume, portfolio, and an optional, brief cover letter outlining your relevant experience and why you are excited about this opportunity. We look forward to hearing from you and discussing how you can contribute to our mission of delivering exceptional gameplay experiences!

Similar Jobs

Good Job Games - Animator - Marketing/Studio

Good Job Games

İstanbul, Türkiye (On-Site)
6 Months ago
Electronic Arts - Senior Experience Designer - FC

Electronic Arts

Southam, England, United Kingdom (On-Site)
2 Months ago
Techland - Senior Gameplay Animator

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Days ago
Rockstar Games - Senior Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
5 Months ago
Cloud Imperium Games - Senior Gameplay Animator

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
6 Months ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (Hybrid)
5 Days ago
SKYDANCE - Senior Software Engineer

SKYDANCE

New Jersey, United States (Hybrid)
5 Days ago
Ubisoft - Senior/Lead 3D Animator

Ubisoft

Kyiv, Kyiv City, Ukraine (On-Site)
10 Months ago
M2 Animation - Production Coordinator (Thai & Eng Speaker)

M2 Animation

Bangkok, Bangkok, Thailand (On-Site)
4 Months ago
Bonfire Studios - Senior Gameplay Animator

Bonfire Studios

California, United States (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Animation Technical Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Rebellion - Technical Animation Internship

Rebellion

Oxford, England, United Kingdom (On-Site)
6 Days ago
DNEG - Pipeline ATD

DNEG

Chennai, Tamil Nadu, India (On-Site)
5 Months ago
Flying Wild Hog - Senior Technical Animator

Flying Wild Hog

(Remote)
1 Month ago
DNEG - Animation TD

DNEG

Karnataka, India (On-Site)
5 Days ago
Lockwood - Senior Digital Fashion Designer

Lockwood

United Kingdom (Remote)
1 Week ago
Ilyon - Technical Artist

Ilyon

(On-Site)
4 Days ago
Firesprite - Principal Gameplay Animator

Firesprite

Liverpool, England, United Kingdom (Hybrid)
2 Weeks ago
FTF Studios - FTF Entry-level 3D Artist

FTF Studios

(Remote)
1 Year ago
Activision - Senior Animator

Activision

Toronto, Ontario, Canada (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Ireland

Riot Games - Senior Principal Technical Artist

Riot Games

Dublin, County Dublin, Ireland (On-Site)
4 Months ago
PwC - SAP Functional Lead Finance | Senior Manager | Technology Consulting | Advisory

PwC

Dublin, County Dublin, Ireland (On-Site)
3 Months ago
Tesla - Sales Advisor

Tesla

Swords, County Dublin, Ireland (On-Site)
1 Month ago
Keywords Studios (Player Support) - Games Copywriter

Keywords Studios (Player Support)

County Dublin, Ireland (Hybrid)
6 Days ago
Playrix - Principal VFX Artist

Playrix

Ireland (Remote)
5 Months ago
Playrix - Senior Data Analyst (Marketing)

Playrix

Ireland (Remote)
1 Month ago
Notion - Account Executive, Mid-Market, Northern Europe

Notion

Dublin, County Dublin, Ireland (Hybrid)
5 Months ago
Playrix - Data QA Engineer

Playrix

Ireland (Remote)
5 Months ago
Riot Games - Senior Game Product Manager, Gameplay - Wild Rift Shanghai

Riot Games

Dublin, County Dublin, Ireland (On-Site)
4 Months ago
Google - Account Manager, Large Customer Sales (Hebrew)

Google

Dublin, County Dublin, Ireland (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Rockstar Games - AI/Gameplay Programmer (Mid / Senior Level)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
6 Days ago
Sony Pictures Animation - FX Artist

Sony Pictures Animation

Los Angeles, California, United States (Hybrid)
6 Days ago
DNEG - Shot Sculpt Artist

DNEG

Mumbai, Maharashtra, India (On-Site)
5 Days ago
Starbreeze Studios - Animation Programmer (Project Baxter)

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Fortis Games - Staff Animator

Fortis Games

United Kingdom (On-Site)
1 Month ago
Rockstar Games - Animation R&D Programmer: Retargeting

Rockstar Games

Oakville, Ontario, Canada (On-Site)
6 Days ago
Ubisoft - Senior 3D Gameplay Technical Animator

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
SKYDANCE - Learning & Development Trainee

SKYDANCE

Madrid, Community Of Madrid, Spain (On-Site)
1 Month ago
Epic Games - Gameplay Animator

Epic Games

(On-Site)
2 Months ago
Sony Pictures Animation - Episodic Director - CG Series

Sony Pictures Animation

Los Angeles, California, United States (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

About The Company

We're the kickass team behind your favorite FPS game, Ready or Not.

View All Jobs

Get notified when new jobs are added by VOID Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug