As a game engineer, you will be responsible for all aspects of game system/content production using in-house/commercial game engines for titles developed internally. This includes implementing systems and content to realize title-specific gameplay, implementing 3D character/camera control systems, implementing game AI systems to control NPCs, implementing game production systems for events and cutscenes, implementing systems to control game progress using flags/sequences, and appropriately utilizing/incorporating functions provided by specialized teams such as graphics and sound into the game.