Senior Unity Developer (New Games - Hybrid Casual Games)

4 Months ago • 4-5 Years • Game Engine

Job Summary

Job Description

We are seeking an experienced Unity Developer to contribute to the development of cutting-edge hybrid casual games. Responsibilities include collaborating with product owners, artists, QAs, and the development team; working on game development based on stories/tasks and product priorities within a Scrum team framework; brainstorming game ideas and technical solutions; code review and standardization; R&D of game technologies; providing technical and game logic support; utilizing Git and Jira for task management; and troubleshooting product issues. The ideal candidate possesses strong C# and OOP skills, Unity UI experience, familiarity with game assets, performance optimization techniques, 3rd party system integration (Firebase, IronSource, AdMob), mobile/cross-platform development, and experience with Jira, Confluence, and Git.
Must have:
  • 4+ years Unity 3D development experience
  • Strong C# and OOP skills
  • Unity UI experience for multiple resolutions
  • Game asset handling expertise
  • Performance optimization (GPU/CPU)
  • 3rd party system integration (Firebase, etc.)
  • Mobile/cross-platform Unity development
  • Jira, Confluence, Git proficiency
Good to have:
  • Nodejs, MongoDB, backend language knowledge
  • Music theory knowledge (Tempo, melody, BPM, MIDI data)
Perks:
  • Flexible working time
  • Learning and leisure budget
  • Annual Company Bonus
  • Team-building budget
  • Lunch and parking allowance
  • Music activities
  • Employee Assistance Program
  • 13th-month salary

Job Details

[GS team] Senior Unity Developer (New Games - Hybrid Casual Games)

Tech / Ho Chi Minh City, Vietnam

Objectives

  • We are looking for an experienced Unity Developer to help us bring cutting-edge games to market. The ideal candidate is someone with a solid background in Unity programming, having experience handling sounds and music with a willingness to learn new techniques, who is always pushing their work to the next level and is focused on finding solutions always to get the job done

WHAT YOU WILL DO

  • Work with the Product Owner, Artists, and QAs, and Development team to develop games
  • Work by stories/tasks and product priorities. You are a member of our Scrum teams
  • Brainstorm to make clear game ideas, and find technical solutions for any game features
  • Review & standardize codes for the development team
  • R&D game technologies based on product requirements.
  • Support other members about technology and game logic solutions
  • Use Git to control your work.
  • Self-manage tasks and processes using the JIRA tool 
  • Always be available when the product has issues

Qualifications

  • 4-5 or more years of experience in Unity 3D content development
  • Strong of C# coding skills with OOP
  • Experience with Unity UI for multiple resolutions
  • Experience with game assets (ex: meshes, animations, materials)
  • Experience in profiling and optimizing game and render performance (GPU and CPU)
  • Experience in integration 3rd party systems (Firebase, IronSource, AdMob ...)
  • Familiarity with mobile and cross-platform development using Unity
  • Familiarity with Jira, Confluence, and Git.
  • Excellent communication and teamwork abilities to collaborate effectively within a multidisciplinary team
  • Strong problem-solving skills and the ability to find innovative solutions to technical challenges

Nice to have

  • Knowledge of Nodejs, Mongodb, and Back-end languages
  • Knowledge of music theory(Tempo, melody, BPM..), MIDI data

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About The Company

Ho Chi Minh City, Vietnam (Hybrid)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

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