Lead Software Engineer at Virtuos Chengdu will design, implement, test, and debug game code, including network synchronization, AI, and rendering effects. Responsibilities include code profiling and optimization, researching cutting-edge algorithms, creating engine components, and assisting Game Producers with task allocation and team management. Daily reporting on task completion and team status is required, along with immediate reporting to the Technical Director on any roadblocks. The role also involves technical design documentation, build process optimization, ensuring adherence to coding conventions, and conducting team member evaluations. This requires 7+ years of game industry experience and proficiency in C++.
Must have:
7+ years game industry experience
C++ programming proficiency
AI, Graphics, Rendering experience
Team management and supervision
Agile/Scrum awareness
Code quality, performance, memory awareness
Good to have:
Experience with platform-specific APIs
Perks:
Work with industry veterans
Multicultural environment
Contribute to AAA games
Customized training
Wellness activities
Flexible working hours
Gaming corners
Comprehensive healthcare
Relocation support
Career mobility opportunities
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Responsibilities
Design, maintain, implement, test and debug code, write technical design Code of the project including network synchronization, AI, render effect and etc.
Profiling code to optimize software components of a game, research cutting-edge algorithms and techniques.
Create tools, features and engine components to required coding standards.
Helping Game Producers in allocating the Game Developers according to task complexity and employees skills
Assigning, planning and tracking tasks completion according to requirements (e.g., type of work & schedule) provided by Game Producers and common work agreements with the different departments
Reporting to Game Producers on daily basis ETA on tasks completions, team composition and issues regarding team members
Helping her/his fellow team members when issues arise such as bugs, close deadlines, amount of work to be performed, urgent changes implementation, etc.
Reporting immediately to the Technical Director regarding any blockages, unresolved issues and other impediments to the production.
Helping to analyze and/or create technical design documentation for project(s) they are handling
Studying game code and identifies the processes required for the team to be able to quickly create builds;
Studying new platforms with the Technical Director to ensure that teams will be able to create builds, Implement features, and utilize device features;
Monitoring code implementation and makes sure that the teams are following correct coding conventions and proper commenting of their code
Safeguarding build deliverables by implementing a code lock to ensure that deliverables maintain quality
Evaluating members of his/her team, identifying strengths, problem areas (i.e. lack of skills, attendance issues, attitude problems)
Qualifications
Bachelor degree in Computer Science or related field, or equivalent training and professional experience.
7+ working experience of in games industry is required and Proficiency with C++ programming skills
Good communication skills in English and able to work in English-speaking working environment
Good co-ordination skill and communication skills,keep composure under pressure
Ability to multi-task ,conflict resolution and problem solving ability
Creativity and innovation in professional terms
Experience in AI, Graphics and Rendering
Supervision/Management experience
Experience in platform specific APIs
Experience in Agile/SCRUM
Aware of the importance of code quality, performance and memory
Aware of (ripple) effects from any kind of changes, both code and data
Know the inter-dependencies between systems in an Application.
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit to find out how we can make games better, together.
About Our Team
Virtuos Chengdu was the second studio ever to be founded by the Virtuos Group back in 2008. As a full-stack game development studio, it’s capable of handling all aspects of the production pipeline, from the first brief to the final product, entirely in-house. To facilitate this, the studio is staffed by a multicultural team of experts ranging from art to engineering, constantly hard at work on the biggest titles on the horizon.
The studio has come a long way from its humble beginnings to becoming one of Chengdu’s game development powerhouses, due mainly to the fact that it was one of the first to pioneer AAA game development focusing on console titles in the region.
WHAT WE OFFER
• Work alongside industry veterans in different fields
• A multicultural crew comprising 9 different nationalities
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.
Job Info
Job Function Identification754
Posting Date11/20/2024, 05:53 AM
Locations
China, Chengdu
Job Function ScheduleFull time
Linkedin Tags#LI-JY1
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