Lead Software Engineer

1 Day ago • 7 Years +

About the job

SummaryBy Outscal

Lead Software Engineer with 7+ years of game development experience, proficiency in C++ and Unreal Engine 4/5, Agile/SCRUM, and platform-specific APIs. Experience in console game development and supervision/management is preferred.

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PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

  • Design, maintain, implement, test and debug code, write technical documentation.
  • Review code of your peers.
  • Profiling code to optimize software components of a game, research cutting-edge algorithms and techniques. Create tools, features and engine components to required coding standards.
  • Helping Game Producers in allocating the Game Developers according to task complexity and employee’s skills
  • Assigning, planning and tracking tasks completion according to requirements (e.g., type of work & schedule) provided by Game Producers and common work agreements with the different departments.
  • Reporting to Game Producers on daily basis ETA on tasks completions, team composition and issues regarding team members Helping her/his fellow team members when issues arise such as bugs, close deadlines, amount of work to be performed, urgent changes implementation, etc.
  • Reporting immediately to the Technical Director regarding any blockages, unresolved issues and other impediments to the production.
  • Helping to analyze and/or create technical design documentation for project(s) they are handling.
  • Studying game code and identifies the processes required for the team to be able to quickly create builds.
  • Studying new platforms with the Technical Director to ensure that teams will be able to create builds, implement features, and utilize device features.
  • Monitoring code implementation and makes sure that the teams are following correct coding conventions and proper commenting of their code.
  • Safeguarding build deliverables by implementing a code lock to ensure that deliverables maintain quality.
  • Evaluating members of his/her team, identifying strengths, problem areas (i.e., lack of skills, attendance issues, attitude problems.

Qualifications

  • 7+ years working experience in games industry and Proficiency with C++ programming skills.
  • Unreal Engine 4 or Unreal Engine 5 Proficiency skills.
  • Experience in Agile/SCRUM.
  • Experience in platform specific APIs.
  • Experience in console game development.
  • Supervision/Management experience.
  • Ability to multi-task, conflict resolution and problem-solving ability.
  • Good communication skills in English and able to work in English-speaking working environment.
  • Bachelor’s degree in computer science or related field, or equivalent training and professional experience.
  • Passionate about games, and game development.

Job Info

  • Job Function Identification 793
  • Posting Date 09/20/2024, 01:07 AM
  • Locations Malaysia, Kuala Lumpur
  • Job Function Schedule Full time
  • Linkedin Tags #LI-kul

About The Company

France (On-Site)

Singapore (On-Site)

Malaysia (On-Site)

China (On-Site)

California, United States (On-Site)

Vietnam (On-Site)

France (On-Site)

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