Level Infinite 是腾讯旗下国际游戏业务品牌,致力为全球玩家带来充满乐趣、原汁原味的游戏体验,让玩家随时随地进入游戏世界;并通过打造包容、互通、便捷的玩家社区,促进分享交流。
Level Infinite为合作工作室提供一系列支持及服务,助力其释放产品潜能。
Level Infinite发行产品包括《PUBG
MOBILE》、《Goddess of Victory: NIKKE 》《Honor of King》等热门游戏,并与合作工作室联手推出了来自Fatshark的《战锤40K:暗潮》、Funcom的《沙丘:觉醒》、Inflexion Studios的《夜莺》在内多款产品。
想进一步了解Level Infinite,请访问www.levelinfinite.com,并在Twitter、Facebook、Instagram和Youtube上关注我们的官方账号。
岗位职责
1. 对旗下工作室提供引擎技术的技术方案进行评估,补充工作室在引擎方面缺少的技术能力
2. 识别工作室在游戏制作过程中的效率问题,并在研发工具上进行改进,加速生产
3. 针对上线前游戏的性能问题,提供必要的技术支持,保证游戏的顺利发布
岗位要求
1. 本科及以上学历,计算机相关专业
2. 有五年以上C/C++及3D游戏引擎的研发维护工作
3.扎实的算法和数学基础, 系统全面的软件研发领域知识,具备良好的分析解决问题能力
4.在框架设计、引擎基础模块、图形、性能优化等其中某一技术领域有丰富的经验
5.流畅的英文口语沟通能力
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