Middle Game Implementer with Unity Skills

2 Months ago • All levels • Game Design

Job Summary

Job Description

N-iX Games is seeking a Middle Game Implementer with Unity skills. Responsibilities include validating scripts, transforming them into Unity graphs using custom tools, integrating assets, creating custom tools and game mechanics, adjusting in-game assets, and performing initial QA of game logic implementation. The ideal candidate will be familiar with the Unity Editor and ideally have experience with custom Unity editor tools and windows. The company offers a flexible working format (remote, office-based, or flexible), a competitive salary, personalized career growth, professional development tools, and other benefits.
Must have:
  • Unity Editor familiarity
  • Script validation & Unity graph creation
  • Asset integration (Art/SFX/VFX)
  • Custom tool & game mechanic creation
  • Game logic implementation & QA
Good to have:
  • Custom Unity editor tools experience
  • Working games made with Unity
Perks:
  • Flexible working format
  • Competitive salary & compensation
  • Personalized career growth
  • Professional development tools
  • Education reimbursement
  • Corporate events & team buildings

Job Details

N-iX is looking for a Middle Game Implementer with Unity skills to join our team!

Founded in 2012, N-iX Games is one of the biggest game development and art production vendors in Ukraine, working with leading publishers and media enterprises around the globe. The team of 240+ professionals focuses on full-cycle game development, VR solutions, and content creation for all the most popular platforms. The studio has successfully collaborated with over 40 clients, including Paradox Interactive, Tempo Storm, Supermassive Games, and VRChat. 

At N-iX Games, we strive to deliver AAA quality work and are looking for exceptional talent to join us. If you are excited about the opportunity to collaborate and grow among passionate experts — we invite you to our team!

Responsibilities:

  • Validate scripts provided by the writers' team and transform them into Unity graphs using custom client tools
  • Art/SFX/VFX assets integration into Unity
  • Create new custom tools and game mechanics based on the showrunner’s requests. 
  • Adjusting existing in-game assets to provide a better user experience
  • Initial QA of a game logic implementation

 

Requirements:

  • Familiarity with Unity Editor.

 

Good to have:

  • Exposure to custom Unity editor tools and windows, and the ability to use them effectively in the development process.
  • Working games made with Unity.

 

We offer:

  • Flexible working format - remote, office-based or flexible
  • A competitive salary and good compensation package
  • Personalized career growth
  • Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
  • Active tech communities with regular knowledge sharing
  • Education reimbursement
  • Memorable anniversary presents
  • Corporate events and team buildings
  • Other location-specific benefits

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