Welcome to Warner Bros. Discovery… the stuff dreams are made of.
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Games family. With over 20 years of creation under our belts, NetherRealm’s mission remains the same: to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. Our team is comprised of dedicated professionals with years of experience who are at the forefront of the gaming industry. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio’s arcade room.
The Job
NetherRealm Studios, a division of Warner Brothers Discover, seeks a Senior Animator to be responsible for creating consistent, high-quality cinematic animation for our story mode campaign.
We’re seeking someone with a strong knowledge of the principles of character motion and the 3D animation pipeline that can work with external partners to produce a high quality and engaging experience for our players.
This is an onsite role based at the NetherRealm Studio in Chicago, IL.
Your Role Accountabilities...
Kickoff, Review and deliver feedback on outsourced character animation work
Help to coordinate, plan, and assist with Cinematic motion capture shoots
Produce high-quality realistic character animation content using hand-key techniques and adjusting motion capture data
Use proprietary tools to implement animation into game engine
File management – organize work/files efficiently
Qualifications & Essentials...
Strong Motion Builder or Maya user
Ability to give clear animation direction (written and verbal)
Strong grasp of traditional animation principles
Highly organized. Ability to manage multiple tasks at once
Experience working with remote\external partners
The Nice to Haves...
Experience working with talent during motion capture shoots
Teaching Experience
Experienced at developing content for Game Engines
Experience with Martial Arts/Fighting Games
Familiar with Unreal Engine 4/5
Familiar with Perforce Source Control Software
Familiar with Autodesk Flow Production Tracking (formerly Shotgrid/Shotgun)
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.
Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.
Our 11 studios include:
Warner Bros. Games (Burbank, CA)
linkedin.com/company/warnerbrosgames
Warner Bros. Games San Francisco (San Francisco, CA)
linkedin.com/company/warner-bros-games-san-francisco
Warner Bros. Games San Diego (Carlsbad, CA)
linkedin.com/company/wb-games-san-diego
Warner Bros. Games Boston (Needham, MA)
linkedin.com/company/wbgamesboston
Warner Bros. Games New York (Troy, NY)
linkedin.com/company/wb-games-ny
Warner Bros. Games Montreal (Montreal, CA)
linkedin.com/company/wb-games-montreal-inc-
NetherRealm Studios (Chicago, IL)
linkedin.com/company/netherrealm-studios
Monolith Productions (Kirkland, WA)
linkedin.com/company/monolith-productions
Avalanche (Salt Lake City, UT)
linkedin.com/company/avalanche-software
Rocksteady Studios (London, UK)
linkedin.com/company/rocksteady-studios-ltd
TT Games (Maidenhead, UK)
linkedin.com/company/tt-games-ltd