Senior Software Unity Engineer

2 Months ago • 5 Years + • Technical Art • $127,000 PA - $190,500 PA

Job Summary

Job Description

Senior Software Unity Engineer at Azra Games is responsible for game feature development in Unity 3D using C#, focusing on high performance and mobile optimization. Key responsibilities include designing and implementing game features, working with animators on animation systems, developing and optimizing shaders for mobile platforms, collaborating on performance optimization and art budgeting, and working with technical artists to optimize workflows. The ideal candidate will have 5+ years of Unity 3D development experience, expert-level C# skills, deep animation system understanding, strong shader experience, and proven mobile graphics optimization abilities. The role requires close collaboration with other teams and a focus on delivering high-quality, visually rich experiences on Android and iOS.
Must have:
  • 5+ years Unity 3D (mobile focus)
  • Expert C# skills
  • Deep animation system knowledge
  • Strong shader expertise (mobile optimization)
  • Mobile graphics optimization experience
  • Collaboration & art budgeting skills
Good to have:
  • Technical art knowledge
  • Game feature ownership
  • Agile development experience
Perks:
  • Competitive salary & equity
  • Platinum healthcare plan
  • Parental leave
  • Unlimited paid time off
  • Flexible work environment
  • Catered lunches/dinners
  • Social events
  • Technology budget
  • Game room

Job Details

Senior Software Unity Engineer

We are seeking a Senior Software Unity Engineer (or higher) with a strong emphasis on animation and mobile graphics development to join our talented team. If you have a passion for developing high-quality games, optimizing performance, and working at the intersection of engineering and art, we’d love to hear from you!

Responsibilities:

  • Game Feature Development: Design and implement game features in Unity 3D using C#, with a focus on high performance and mobile optimization.
  • Animation Systems: Work closely with animators and technical artists to integrate and optimize animation systems, ensuring fluid, high-quality performance across mobile devices.
  • Shader Development: Write, debug, and optimize shaders to create stunning visual effects while maintaining performance across different platforms, with a specific focus on mobile.
  • Performance Optimization: Collaborate with the art, design, and technical teams to establish an art budget. Balance the visual quality and game performance by ensuring the art assets and animations are optimized for mobile platforms.
  • Collaboration with Technical Artists: Understand and work closely with technical artists to optimize workflows, integrate assets, and create a performant and visually appealing game experience.
  • Mobile Graphics Expertise: Drive improvements in mobile graphics rendering, ensuring high-performance, visually rich experiences on Android and iOS.
  • Problem Solving: Diagnose and solve complex issues related to performance, memory management, and frame rate optimizations across various mobile devices.
  • Code Reviews: Conduct code reviews to ensure code quality, maintainability, and scalability of the game systems.

Requirements Skills & Qualifications:

  • Experience: 5+ years of professional experience in Unity 3D development, with a strong emphasis on mobile game development.
  • Proficiency in C#: Expert-level C# skills, with the ability to write clean, efficient, and maintainable code.
  • Animation Expertise: Deep understanding of animation systems in Unity, including Animator, rigging, skeletal animation, and blend trees.
  • Shader Skills: Strong experience in writing and debugging shaders, including optimizing shaders for performance across mobile platforms (HLSL, GLSL, or ShaderLab).
  • Graphics Optimization: Proven ability to optimize rendering pipelines, reduce draw calls, and manage GPU/CPU performance.
  • Collaboration Skills: Experience working closely with animators, artists, and technical artists to create and optimize assets while maintaining a high visual quality.
  • Art Budgeting: Ability to create and manage an art budget, ensuring that game assets are optimized for performance on target hardware.
  • Mobile Platforms: Familiarity with mobile performance profiling tools (like Unity Profiler, RenderDoc, etc.) and knowledge of mobile hardware limitations and optimizations.

Preferred Qualifications:

  • Technical Art Knowledge: Understanding of the workflows and toolsets used by technical artists, including asset integration, visual effects, and pipeline development.
  • Game Feature Ownership: Experience leading the development of major game systems or features from concept to shipping.
  • Agile Development: Experience working in Agile development environments, including task estimation and sprint planning.

The perks of working at Azra:

  • Competitive salary & equity 
  • Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!
  • Parental leave
  • Unlimited paid time off
  • Work that fits your lifestyle – Work from our studio office in Sacramento, CA, hybrid, or fully remote.
  • Occasional catered lunches and dinners
  • Office social events including happy hours, parties, and community service projects.
  • A generous technology budget to provide the best gear you need to be your most productive and happy self.
  • A packed snack room and loaded fridge
  • Dedicated Game Room for "Market Research" 😏
  • An authentic office environment where you get to be YOU

Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.

Base Salary Range: $127,000 - $190,500 USD. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.

Similar Jobs

Meta - Game Design Manager

Meta

Bellevue, Washington, United States (Remote)
5 Months ago
Tesla - Supplier Industrialization Engineer, Drive Unit

Tesla

Brandenburg, Germany (On-Site)
2 Months ago
Paxie Games - Game Developer

Paxie Games

Göztepe, İstanbul, Türkiye (On-Site)
5 Months ago
Meta - Software Engineering Manager, Product Infrastructure

Meta

Seattle, Washington, United States (Remote)
5 Months ago
Epic Games - Senior Engine Programmer, Framework

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Wargaming - Lead Environment Artist

Wargaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Lost Lake - Senior Environment Artist

Lost Lake

Seattle, Washington, United States (Hybrid)
3 Months ago
Gunzilla - Senior Biome Level Artist

Gunzilla

London, England, United Kingdom (On-Site)
3 Months ago
PlayStation Global - Technical Account Manager II

PlayStation Global

United States (Remote)
1 Month ago
Juego Studios - Asset Optimization _Technical Artist

Juego Studios

Bengaluru, Karnataka, India (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Paxie Games - Sr. Game Developer

Paxie Games

Göztepe, İstanbul, Türkiye (On-Site)
5 Months ago
Kojima Productions - Character Artist

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Moon Active - Game Development Team Lead

Moon Active

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
Sphere Entertainment Co - VP Strategic Operations

Sphere Entertainment Co

New York, New York, United States (On-Site)
3 Months ago
Red Games Co - Lead UI/Visual Designer

Red Games Co

Salt Lake City, Utah, United States (On-Site)
1 Month ago
Blizzard Entertainment - Character Technical Artist (Associate to Senior) - Overwatch 2 | Seoul, KR

Blizzard Entertainment

Seoul, South Korea (On-Site)
5 Months ago
Fortis Games - Senior Technical Artist

Fortis Games

Spain (On-Site)
2 Months ago
Meta - Production Engineering

Meta

Burlingame, California, United States (On-Site)
5 Months ago
SuperPlay - Senior Technical Artist

SuperPlay

Bucharest, Bucharest, Romania (On-Site)
3 Months ago
Metacore - UI/UX Lead

Metacore

Helsinki, Uusimaa, Finland (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in California, United States

Axon - Customer Service Representative (Onsite)

Axon

Scottsdale, Arizona, United States (On-Site)
2 Months ago
Google - Software Engineer, PhD, Early Career, Campus, Machine Learning, Systems and Cloud AI, 2025 start

Google

Sunnyvale, California, United States (On-Site)
4 Months ago
The Walt Disney Company - KGO Producer

The Walt Disney Company

San Francisco, California, United States (On-Site)
2 Months ago
Axinous - Commercial Sales Engineer

Axinous

Illinois, United States (Remote)
1 Month ago
Magic Leap - Factory Test Engineering Services Partner

Magic Leap

Plantation, Florida, United States (On-Site)
4 Months ago
Magnopus - Art Director - Multiple Levels

Magnopus

Los Angeles, California, United States (On-Site)
9 Months ago
ByteDance - HW System Architecture (Eye Tracking)- Pico Lab- San jose

ByteDance

San Jose, California, United States (On-Site)
6 Months ago
Crunchyroll - Senior Director, Global Theatrical Marketing

Crunchyroll

Culver City, California, United States (On-Site)
4 Months ago
Crunchyroll - Staff Software Engineer, Account Services

Crunchyroll

San Francisco, California, United States (On-Site)
1 Month ago
The Walt Disney Company - Software Engineer, Tools Internals (Core)

The Walt Disney Company

California, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Riot Games - Senior Principal Technical Artist

Riot Games

Los Angeles, California, United States (On-Site)
6 Months ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
CD PROJEKT RED - Senior Environment Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
6 Months ago
PlayStation Global - Technical Account Manager II

PlayStation Global

United States (Remote)
1 Month ago
Daybreak Game Company LLC - Environment Artist

Daybreak Game Company LLC

Austin, Texas, United States (Remote)
2 Months ago
Ubisoft - Technical Graphic Director (Art)

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Months ago
Escape Velocity Entertainment - Principal Technical Designer | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment

(Remote)
5 Months ago
Ingenuity Studios, LLC - FX Artist

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
3 Months ago
QUANTIC DREAM - Concepteur.trice Technique sénior

QUANTIC DREAM

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Framestore - FREELANCE: VFX PRODUCERS - LOS ANGELES

Framestore

Los Angeles, California, United States (On-Site)
11 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Founded by the developers of Star Wars: Galaxy of Heroes and entertaining the world with unforgettable RPGs

California, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Azra Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug