Software Engineer, Game Systems

4 Months ago • All levels
Game Engine

Job Description

The Software Engineer, Game Systems will be responsible for developing fundamental game systems such as Artificial Intelligence, Animation, and low-level networking. They will also optimize the low-level codebase and develop gameplay features as needed. The ideal candidate should be self-motivated, passionate about games (especially the Mount & Blade series), and proficient in English. Strong knowledge of C++, Linear Algebra, and C# is required, along with excellent problem-solving and debugging skills. This role is for a full-time position, with the option of remote work but candidates who can locate in Ankara are preferred.
Good To Have:
  • Fluency of English (both spoken and written).
  • Experience with NPC Artificial Intelligence programming.
  • Experience with low level multiplayer programming with TCP/UDP.
  • Experience with development of many parts of game engine.
  • Experience with code optimization.
  • Experience with popular game engines (Unity, Unreal Engine etc.).
Must Have:
  • Strong knowledge of C++.
  • Strong knowledge of Linear Algebra.
  • Experience with C#.
  • Excellent problem-solving and debugging skills.
  • Being self-motivated!
  • Proficiency in English.

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Job Details

Software Engineer, Game Systems

We have an opening for full time, experienced and enthusiastic “Software Engineers” to focus on the development of game systems largely. Although we have the remote work option, we are looking for candidates who are able to locate in Ankara.  If you want to be a part of Taleworlds team please do not hesitate to apply after considering the mentioned qualifications below!

 

Responsibilities

- Development of fundamental game systems (Artificial Intelligence, Animation, Low level networking etc.)

- Optimizing low level codebase

- Development of gameplay features when required

 

Requirements

- Being self-motivated!

- Passion for playing games (especially the Mount & Blade series!)

- Proficiency in English

- Strong knowledge of C++

- Strong knowledge of Linear Algebra

- Experience with C#

- Excellent problem-solving and debugging skills

 

Pluses

- Fluency of English (both spoken and written)

- Experience with Non-Player Character (NPC) Artificial Intelligence programming

- Experience with low level multiplayer programming with TCP/UDP

- Experience with development of many parts of game engine

- Experience with code optimization

- Strong knowledge of C#

- Experience with popular game engines (Unity, Unreal Engine etc.)

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