Technical Animator - Games

1 Month ago • 3 Years + • Animation

Job Summary

Job Description

As a Technical Animator at Embark Studios, you'll be pivotal in shaping the future of movement and animation in games. You'll bridge the gap between art, animation, design, and programming, developing procedural animation tools and pipelines. Responsibilities include creating tools to generate animations and behaviors, driving procedural animation and deep learning initiatives, collaborating across disciplines to meet artistic and technical goals, evaluating software and pipelines, participating in playtests, and handling rigging and deformation. The role demands strong animation, game development, and technical skills, along with experience in software like Houdini and proficiency in Python or a similar language.
Must have:
  • 3+ years relevant experience
  • Procedural animation expertise
  • Houdini proficiency
  • Python or similar language skills
  • Strong animation & game knowledge
  • Collaboration and communication skills
Good to have:
  • Games industry experience
  • Experience with deep learning
  • Motion capture expertise
Perks:
  • Competitive salary
  • Collaborative environment

Job Details

As a Technical Animator at Embark you will play a key role in defining, developing and implementing the future of movement and animation in games. You work as a bridge between different crafts, help different roles come together and work as one towards our vision and goals.

At Embark we are challenging the conventional creation of animation within the games industry and we are looking into new ways to be creative, ranging from procedural animation to state of the art tool sets and pipelines that will deliver new and amazing experiences. If this sounds like something that would make your life more interesting and fun, apply to Embark!

Examples of responsibilities

  • Act as a link between multiple crafts such as Art, Animation, Design and Programming

  • Create procedural tools to generate animations, different behaviors and reactions

  • Build and develop tools to breathe life into the characters, creatures and objects to create a living and dynamic game experience

  • Drive procedural animation and related deep learning initiatives

  • Work together with different crafts, roles and people to enable the team to deliver experiences according to artistic direction, game direction and technical direction, as well as hitting production deadlines

  • Evaluating different softwares, techniques, engines and pipelines

  • Participate in playtests and provide feedback on the game

  • Motion capture

  • Rigging & Deformation

We would love if you have

  • Minimum 3 years of relevant professional experience such as Technical Artist, Animator, Technical Animator, Tools Programmer, etc.

  • A strong passion for animation, games and relevant technologies

  • Solid experience with relevant software used in generation of content (such as Houdini), both traditionally crafted and procedural

  • An understanding of code in Python or similar languages

  • Great understanding and ability to work according Game and Animation direction, as well as technical constraints

  • Excellent understanding of movement and dynamics

  • Great organizational skills, ability to work within deadlines and manage your own time

  • A great team player mentality with strong communication skills

  • Games industry experience is not required but preferred

  • A curious mind, versatile and able to adapt to different engine and pipelines

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

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About The Company

Embark Studios was founded in November 2018 by a group of Swedish game industry veterans. Today Embark Studios has more than 300 game-makers applying breakthrough technologies to reimagine how games are made and what they can become. In 2023 Embark released THE FINALS®, our first game, We have another two experiences in production — the PvPVe survival action shooter ARC Raiders® and the creative platform wim®.

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Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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