Technical Designer - Weapons

2 Months ago • All levels

Job Summary

Job Description

Climax Studios has been developing digital experiences for nearly 30 years and has won multiple awards. This role is for a Technical Designer to shape the arsenal of an upcoming AAA FPS. The designer will be responsible for implementing, tuning, and systemizing weapons using Unreal Engine 5. This role requires close collaboration across design, animation, and code to deliver weapons that are incredible to use and are deeply tied to gameplay systems.

Job Details

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.

You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones.

We're hiring a Technical Designer to help shape a powerful, expressive, and responsive arsenal for our upcoming AAA FPS. You’ll be responsible for implementing, tuning, and systemizing a broad range of weapons using Unreal Engine 5. This role requires tight collaboration across design, animation, and code to deliver weapons that feel incredible to use and are deeply tied to gameplay systems.

You'll be based out of our state of the art studio located in the heart of the beautiful Gunwharf Quays in Portsmouth overlooking the Harbour.

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